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XRTK-Core 0.1.13

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@XRTK-Build-Bot XRTK-Build-Bot released this 16 Jul 12:28

Release Notes

Requirements

  • Unity 2019.1.9f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "dependencies": {
    "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.13",
    ...
  },
}

Importing the asset directly into your project

  1. Download the release asset unity package
  2. Import unity package directly into your project by dragging and dropping the file into your project window

Changes:

See more
  • fa5f0e8 Updated Interaction Mapping to allow for Custom codes for mappings
  • ecf3af4 Fix documentation for display name (#228)
  • 0081421 build window perf fixes (#225)
  • 5efe752 Merge branch 'development' of https://github.com/XRTK/XRTK-Core into NativeOculus
  • f5c4216 Fix top and bottom padding of logo asset (#221)
  • 885f54f Native Oculus Pre-Updates (#213)
  • e3df669 Dev meta fixes (#220)
  • 0e23e30 Update XRTK logo (#219)
  • a7f7854 Finalising File renames
  • 195e9aa Merge branch 'development' of https://github.com/XRTK/XRTK-Core into OculusPreUpdates
  • 840524d Dev input updates (#193)
  • f6ea6d4 Merge branch 'development' into OculusPreUpdates
  • 3e070fd added cancellation if playstate changes while awaiting indefinite changes (#211)
  • 8b9a95f cleaned up clipping plane component (#212)
  • 6cbd95f Some pre updates for the native Oculus support:
  • 237682e Android oculus support (#202)
  • b36ca15 Merge branch 'development' into dev-vive-pro-support
  • 88afa72 Ported inscribed rect fixes (#203)
  • 1516595 Merge branch 'development' into dev-vive-pro-support
  • e51e6b3 ported an update to solvers to use the current lifetime (#205)
  • f86b936 Added VivePro controller mapping support
  • 69f09a3 Pre-resolves an issue in 2019.2 whereby the UI system has been moved out of the editor in to a package. (#201)
  • a40426e Find common root for GameObject and Transforms (#197)
  • da10d8b Added null assets to fix the warnings as errors thought out solution. (#198)
  • 28137fe ported deadzone fixes (#195)
  • 467c6a4 removed always true expression (#194)
  • 4097a3f Add Android and iOS targets to supported platforms (#188)
  • f6a39a3 docfx build 0.1.11@475c46ebf5c39cc268087a84c45748daab871aef
  • 75e347e bumped version to 0.1.11
  • 6de2ac4 Updated Awaiter.WaitUntil extension method with indefinite option (#181)
  • 69d39fc EditorBuildSettings.scenes fixes (#175)
  • 3f1cc7d Spatial Awareness display options enhancement (#179)
  • 55711d6 Added SetRedneringActive game object extension (#178)
  • 0568359 don't serialize the parent profile, as they're actually dynamic. (#177)
  • 73bdb37 Dev lumin spatial understanding (#171)
  • 68ca427 Fixed the path for finding msbuild for 2019+ (#172)
  • 820ead2 Feature/diagnostics system port (#156)
  • 335c6b3 Add audio listener when creating a new Main Camera game object (#165)
  • 84afa9d fixed absolute path finding (#167)
  • 69f4126 bumped editor version and package version (#161)
  • b896002 No longer require the service locator to configure profiles (#157)
  • a23dfa4 Set nearclip plane for UI raycasting (#153)
  • d4be873 docfx build 0.1.9@f2a9ee1c6fed19795bc3b11395b6e0aa4e11e09f
  • a781d51 Updated version to 0.1.9
  • 2a1889e Dev focus update port (#149)
  • df8d010 Fixed some issues with the controller popup window (#151)
  • bb8a551 even better if no cache required (#150)
  • 17e7e66 bumped version number to 0.1.8
  • 9c0e0db cleaned up Vector2 interaction mapping with faster code (#142)
  • d338896 ported some standard shader changes and added tmpro shader variant (#141)
  • f02fcc2 Set package settings immediately if created (#140)
  • 78399bf Fixed inverted change check for vector2 interaction mapping (#138)
  • 2bcb578 Fixed an issue where link validation was failing (#137)
  • 07186e7 fixed finding absolute path for com.xrtk.core (#135)
  • 5207639 removed unused .npmignore (#134)
  • b75aa57 docfx build 0.1.5@701699fa0c03ea2f9a71347c7ca057425f3d8474
  • 6fdf27a docfx build 0.1.5@c6c9f3309939c9aded352d7430d2dc9c5f883e5e
  • 34236de Better package management (#132)
  • 0b13d3f Fixed an issue with save scene prompt not showing up properly in configuration workflow

This list of changes was auto generated.