Skip to content

A 2.5D single screen platformer made for the 2nd module for my masters course

Notifications You must be signed in to change notification settings

Xobtik/ImpossibleRescue

Repository files navigation

ImpossibleRescue

A 2.5D single screen platformer made for the 1st and 2nd module for my masters course. We were a team of 3 programmers, 3 artists and 3 designers. We used mainly Cocos2d with C++.

A few of the key features I worked on are:

  1. A Menu System
  2. Audio Manager
  3. Cut scenes with ticker text
  4. A Time-based Level
  5. Saving and Loading Game using Data Persistence
  6. A Shooting Robotic Enemy
  7. Tutorials Pop up

About

A 2.5D single screen platformer made for the 2nd module for my masters course

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published