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Building on Windows with NVIDIA GPU

Elijah Andrews edited this page Aug 2, 2024 · 4 revisions

The following are step-by-step instructions for building the project on Windows with an NVIDIA GPU.


  1. Install a C compiler. I recommend MinGW for this purpose (instructions are here).

  2. Install CMake (installers can be found here).

  3. Install NVIDIA OpenCL SDK, this is actually their 'CUDA Toolkit' (instructions can be found here). Also ensure that you have the latest drivers for your GPU.

  4. Build the project.

    1. Download the source and unzip it. Alternatively, if git is installed, simply do git clone https://github.com/Xorgon/DEMOranges.
    2. Create a directory within the 'DEMOranges' directory called 'cmake-build' (or something similar).
    3. Navigate into the 'cmake-build' directory in command prompt and run cmake ../. This creates the CMake build files based on the CMakeLists.txt in the 'DEMOranges' directory.
    4. While in the 'cmake-build' directory run cmake --build ./ --target <target name>. <target name> can be any target from this list. I recommend building run_tests first to check whether your system is correctly set up.
  5. Run the .exe file for whichever target you built.