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* Add more bxt_ch_get_ commands to dump player info * Add bxt_ch_get_gravity and bxt_ch_get_friction * Removed cmds in favor of 'bxt_ch_get_other_player_info' * Added 'bxt_ch_teleport_to_entity' * Improved 'bxt_print_entities' * Add new mode of output for 'bxt_print_entities' * Fix origin for func_ladder/func_friction/func_water entities * Print now some player flags in 'bxt_ch_get_other_player_info' * bxt_print_entities: added 'strcmp' mode * bxt_print_entities: merged coordinates into one to make it easier for copy * More information in 'bxt_ch_get_other_player_info' * Changed code due of reviews * Add 'bxt_print_entities_by_index' * bxt_print_entities: add 'strstr' mode and move some 'strcmp' checks outside of loop * PrintEntities: switch to 'GetOriginOfEntity' for get origin * Removed loop from 'bxt_ch_teleport_to_entity' code * Returned no-arguments mode for 'bxt_print_entities' and added 'bxt_print_entities_help' * bxt_print_entities: removed some arguments and use by default 'strcmp' for finding classname * Renamed 'PrintEntities' to 'PrintEntity' * Renamed 'check1' to 'match_substring' * Removed 'bxt_print_entities_help' * Added 'bxt_ch_entity_set_health' * Added 'bxt_ch_monster_set_origin'
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