4.0
TAS Editor 2
This is a new version of the BXT TAS editor, rebuilt from the ground up with big usability improvements and bug fixes. Watch the video introduction and getting started: https://youtu.be/zi3pw9iS1sk.
Highlights include:
- Undo/redo system which is unlimited and persistent: even after restarting your game, you can undo all the way back to the start of the TAS.
- Branches for easy comparison of different routes.
- Manual HLTAS editing through bridged file synchronized with the in-game editor in real time.
- Integration with the TAS optimizer.
- You can always edit the entire script, not just the part after the playback stop.
- No save command: all changes are automatically saved to disk as soon as you do them in-game.
TAS editor 2 commands and console variables are called bxt_tas_studio
to avoid the naming collision with the BXT TAS editor. Hence, the alternative name is TAS Studio.
Video Recording with Motion Blur
Set bxt_cap_sampling_exposure
to a value above 0 and up to 1 to enable motion blur. It works the same way as in HLAE and hl-capture, but very fast thanks to GPU acceleration with Vulkan.
Other Changes
- Added
bxt_play_folder
by @khanghugo in #53 - Improved demo length limit in the demo playback commands by @khanghugo in #59
- Made video recording fast when alt-tabbed by @khanghugo in #51
- Added
bxt_scoreboard_remove
by @khanghugo in #61 - Added
bxt_cap_separate_start
which records every demo into a separate video by @khanghugo in #58 - Added
bxt_viewmodel_remove
by @khanghugo in #52 - Added
bxt_viewmodel_sway
by @khanghugo in #64 - Improved CS 1.6 support in the TAS optimizer by @khanghugo in #50
- Added support for Cry of Fear by @SmileyAG in #48
- Added more patterns by @SmileyAG and @khanghugo in #63, #69
- Added
bxt_remote_forbid
to prevent the game from serving as a remote optimizer or TAS Studio client by @YaLTeR - Minor improvements and fixes to video recording by @YaLTeR
New Contributors
- @khanghugo made their first contribution in #50
Full Changelog: 3.1...4.0