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Simple framework for multimedia projects built with SFML

Requirements

Intoduction

This framework is state machine based.

For a game you could have multiple states:

  • Splash screen state: Load some assets for the game
  • Game state: handle the in-game events
  • Game over state
  • Etc.

The sandbox project is used for testing and debugging features. Some projects to illustrate the usage of this framework will be added as the developement goes.