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Fixed point math C# library as unity package

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Yukinyaa/UnityFixedPointMath

 
 

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This library implements "Fix64", a 64 bit fixed point 31.32 numeric type and transcendent operations on it (square root, trig, etc). This project is forked from https://github.com/asik/FixedMath.Net, and is converted as unitypackage to be used in Unity with ease.

Features

Basic Fix64 operations like + - / * % > and some basic functions like Log Sin etc. Ported to make deterministic system for lock-step game. Designed to use deterministic fixed points in all operations.

Fixed point Perlin Noise source from Ken Perlin (yes the Perlin himself)

PerlinNoise

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Fixed point math C# library as unity package

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