Project Page | Video | Paper
In ICCV 2023, Paris
Yuxuan Xue1, , Bharat Lal Bhatnagar2,, Riccardo Marin1, Nikolaos Sarafianos2, Yuanlu Xu2, Gerard Pons-Moll1, Tony Tung2
1Real Virtual Human Group @ University of Tübingen & Tübingen AI Center & Max Planck Institute for Informatics
2Meta Reality Lab Research
- [2023/08/30] NSF paper is available on ArXiv.
- [2023/08/29] Code for NSF is available.
- [2023/07/14] NSF is accepted to ICCV 2023, Paris.
- Define neural fields on top of continuous surface
- Learned NSF generalizes to arbitrary resolution or topology of the surface
- Why benefitial For clothed human modelling:
- eliminates need for Marching Cube / Poisson Reconstruction per frame => efficient
- can reconstruct / animate human mesh resolution / topology => flexible
- keeps mesh coherency across different frames => modelling
Please refer to Dependencies for:
- install conda environment and required packages
- obtain SMPL model
- obtain prediffused SMPL skinning weights field
Please refer to Data for:
- render depth frames from scan
- preprocess data
Please specify ROOT_DIR
and DATA_DIR
here
Please refer to Fusion Shape for:
- learn implicit fusion shape
- fit SMPL-D to fusion shape
- project off-surface points onto fusion shape
Please refer to NSF for:
- learn NSF to model clothed avatar
- infer clothed avatar at arbitrary resolution
- animate clothed avatar with desired pose sequences
Please refer to Pretrained Models for:
- available pretrained models for subjects in BuFF/CAPE dataset
@inproceedings{xue2023nsf,
title = {{NSF: Neural Surface Field for Human Modeling from Monocular Depth}},
author = {Xue, Yuxuan and Bhatnagar, Bharat Lal and Marin, Riccardo and Sarafianos, Nikolaos and Xu, Yuanlu and Pons-Moll, Gerard and Tung, Tony.},
booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)},
month = {October},
year = {2023},
}