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AutoBroadcast

Version 2.0.0 API 2.0

Introduction

Pre-defined messages can be broadcasted to players in a variety of ways such as time-based intervals or triggers by certain words in chat or by entering a region.

Configuration

AutoBroadcastConfig.json

Option Type Default
Broadcasts Broadcast[]

Broadcast

Option Type Description
Name string
Enabled boolean
Messages string[]
ColorRGB float[]
Interval int The interval in seconds for time-based broadcasts.
StartDelay int The delay in seconds before sending the first broadcast.
TriggerRegions string[] A list of regions where the broadcast will be triggered upon a player entering.
RegionTrigger string "none": Broadcasts to all players
"region": Broadcasts to players in current region
"self": Broadcasts only to triggering player.
Groups string[] A list of groups that the broadcast is displayed to or the groups that can trigger the broadcast. Use * for all groups.
TriggerWords string[] A list of words that will trigger the broadcast.
TriggerToWholeGroup boolean

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  • C# 100.0%