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Can move while 'holding item'
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Addresses #410
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ZaneDubya committed Nov 9, 2016
1 parent 5edf5ea commit 96f427b
Showing 1 changed file with 1 addition and 3 deletions.
4 changes: 1 addition & 3 deletions dev/Ultima/World/Input/WorldInput.cs
Original file line number Diff line number Diff line change
Expand Up @@ -157,9 +157,7 @@ public void Update(double frameMS)
ContinuousMouseMovementCheck = false;
}

// If 1. The mouse is over the world (not over UI) and
// 2. The cursor is not blocking input, then interpret mouse input.
if (IsMouseOverWorld && !World.Cursor.IsHoldingItem)
if (IsMouseOverWorld)
{
InternalParseMouse(frameMS);
}
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