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Compiling scripts with debug info
Zeex edited this page Feb 21, 2015
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16 revisions
In order to compile a script with debug info you have to pass the -d3
flag (debugging level 3) to pawncc at the command line.
If you're using a custom editor (i.e. not Pawno) it most likely has some option to change the compiler command line, so that's where you put that flag.
For Pawno users:
- Create a text file called
pawn.cfg
inside yourpawno
folder. - Open the file and insert
-d3
in there. Save it. - Recompile your script(s).
Now you'll start seeing some additional compiler output:
Header size: 14904 bytes
Code size: 2547064 bytes
Data size: 20795764 bytes
Stack/heap size: 16384 bytes; estimated max. usage: 1234 cells
Total requirements: 23374116 bytes
That's fine, don't worry - it always prints this when you compile with -d2
or -d3
. If you're not seeing that you probably did something wrong.
See also: AMX search path (AMX_PATH)