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VkEngine

Welcome to VkEngine, a modern and efficient Vulkan-based rendering engine. This project is used to learn GPU optimisation techniques and different methods of rendering. The render is developed using C++20. And tested using a GTX 1080ti and Apple M1 GPUs.

To have code as clean as possible the code is compiled on 3 compiler.

  • GCC
  • MSVC
  • CLANG

This provide compile time warnings to further enhance the code.

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Learning Vulkan API

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