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feat: templ.Join method renders multiple components into a single com…
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…ponent (#929)

Co-authored-by: Adrian Hesketh <adrianhesketh@hushmail.com>
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Quarkz14 and a-h authored Sep 30, 2024
1 parent e59640f commit 3c65b43
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37 changes: 37 additions & 0 deletions docs/docs/03-syntax-and-usage/10-template-composition.md
Original file line number Diff line number Diff line change
Expand Up @@ -236,6 +236,43 @@ func main() {
</div>
```

## Joining Components

Components can be aggregated into a single Component using `templ.Join`.

```templ
package main
templ hello() {
<span>hello</span>
}
templ world() {
<span>world</span>
}
templ helloWorld() {
@templ.Join(hello(), world())
}
```

```go title="main.go"
package main

import (
"context"
"os"
)

func main() {
helloWorld().Render(context.Background(), os.Stdout)
}
```

```html title="output"
<span>hello</span><span>world</span>
```

## Sharing and re-using components

Since templ components are compiled into Go functions by the `go generate` command, templ components follow the rules of Go, and are shared in exactly the same way as Go code.
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19 changes: 19 additions & 0 deletions join.go
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@@ -0,0 +1,19 @@
package templ

import (
"context"
"io"
)

// Join returns a single `templ.Component` that will render provided components in order.
// If any of the components return an error the Join component will immediately return with the error.
func Join(components ...Component) Component {
return ComponentFunc(func(ctx context.Context, w io.Writer) (err error) {
for _, c := range components {
if err = c.Render(ctx, w); err != nil {
return err
}
}
return nil
})
}
81 changes: 81 additions & 0 deletions join_test.go
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package templ_test

import (
"bytes"
"context"
"errors"
"io"
"testing"

"github.com/a-h/templ"
"github.com/google/go-cmp/cmp"
)

func TestJoin(t *testing.T) {
compErr := errors.New("component error")

hello := templ.ComponentFunc(func(ctx context.Context, w io.Writer) error {
if _, err := io.WriteString(w, "Hello"); err != nil {
t.Fatalf("failed to write string: %v", err)
}
return nil
})
world := templ.ComponentFunc(func(ctx context.Context, w io.Writer) error {
if _, err := io.WriteString(w, "World"); err != nil {
t.Fatalf("failed to write string: %v", err)
}
return nil
})
err := templ.ComponentFunc(func(ctx context.Context, w io.Writer) error {
return compErr
})

tests := []struct {
name string
input []templ.Component
expectedOutput string
expectedErr error
}{
{
name: "a nil slice of components produces no output",
input: nil,
expectedOutput: "",
},
{
name: "an empty list of components produces no output",
input: []templ.Component{},
expectedOutput: "",
},
{
name: "components are rendered in order",
input: []templ.Component{hello, world},
expectedOutput: "HelloWorld",
},
{
name: "components are rendered in order, and errors returned",
input: []templ.Component{hello, err},
expectedOutput: "Hello",
expectedErr: compErr,
},
{
name: "no further components are rendered after an error",
input: []templ.Component{err, hello},
expectedOutput: "",
expectedErr: compErr,
},
}

for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got := templ.Join(tt.input...)
b := new(bytes.Buffer)
err := got.Render(context.Background(), b)
if err != tt.expectedErr {
t.Fatalf("failed to render component: %v", err)
}
if diff := cmp.Diff(tt.expectedOutput, b.String()); diff != "" {
t.Error(diff)
}
})
}
}

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