This repository contains a modified version of Ethylamine's PS4 RDR2 Mod Menu Base.
A very basic mod menu GUI based on 2much4u's PS4 GTA V Menu Base. Supports only the 1.29 patch of RDR 2 in both US & EU regions. Requires Scene Collective/AlAzif's PS4 Payload SDK to compile. Compatible with firmwares 5.05, 6.72, 7.55, and 9.00. Currently not compatible with GoldHEN's bin loader. Just as customizable as 2much4u's GTA V Menu Base.
- Automatic X and Y Coordinate Calculation for Menu Elements:
- Store the initial X and Y coordinates used for adding/drawing the first menu item/control.
- Automatically calculate the next X and Y coordinates for subsequent menu items, eliminating the need to manually provide X and Y values each time.
- Improve Vector and Color Structures:
- Enhance vectors and color structures to work similarly to ImGUI's
ImVec3()
,ImColor()
, etc.
- Enhance vectors and color structures to work similarly to ImGUI's
- Refactor Menu Drawing Logic:
- Reduce redundancy in the logic.
- Improve efficiency.
- Enhance maintainability.
Special thanks to the following developers for their contributions and assistance:
- 2much4u
- 0x199
- AlAzif
- ChendoChap