Add some operations to the Math node. #111
Merged
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I suggest adding some missing operations to the Math node: "sqrt", "abs", "min", "max", "round", "floor", "ceil", "fraction".
These are found in the Math node of Blender Shader and Composite, but not in Sorcar. I think it would be better if Sorcar's Math node could be used as well as that of Shader. Beginners from Shader node will be able to use without hesitation.
I understand that these operations can be achieved by combining existing nodes. But they will make some node trees simpler and more straightforward.
What do you think?