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Reworking compatibility issues with older devices #64

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OverDriver05
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Hello, the Serious Sam Android Ports are pretty great, but i can only play on Update 1.4.0 only, probably due to the latest update only working on newer devices.

I mean, the ports worked flawlessly on my Samsung Galaxy E7, so why does the newest update doesn't work?

Hopefully this would be fixed in the next update!

@Skyrimus
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@OverDriver05 Android 4.4 Kitkat support already deprecated for this app, compiling apk with elder sdk api not good idea, because now project rebased to androidx repo. Your solution - buying new phone with latest Android OS. Please close pull request and have fun :)

1) Added exception catch for translation loading
2) Hiding touch controls now set alpha transpartncy for buttons backgroud and not delete buttons from layout
3) All on screen buttons now have same color (looks better)
4) Smooth and relative mouse options forced to False
1) Updater moved in separated class
2) ButtonSet moved in separated class
3) Rewrited getWifiIP function
1) Build logs separated to logs folder
2) Logs name now if datetime of build started
3) Added custom add_subdirectory implementation with checking existing subdirectory
4) Deleted mfpu flag in compileflags
5) Added gitignore for H3D folder in Sources and logs folder in root
6) Separated Advanced Monster & Items Classes mod and H3D to different folders
7) Added checks for existing H3D sources, if H3D sources not finded - copying prebuilt H3D libs from libs_tse_h3d folder
Added support for add compiled H3D libraries to prebuilt libs folder
* Implemented cache downloader for TFE and TSE
* Implemented cache unpacker
* Implemented UI for cache downloader an unpacker
* Deleted gradle logger :(
Upstreamed:
* JDK to JDK 17
* Gradle to 7.2 and AGL 7.0.2
* Gson to 2.8.6
* FileDownloader to 1.7.7
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5 participants