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OpenGL/WPF control no longer uses OnPainRender by default
Windows #1092: Commit edf2da5 pushed by krauthaufen
October 28, 2024 09:04 8m 36s master
October 28, 2024 09:04 8m 36s
updated RELEASE_NOTES.md
Windows #1091: Commit f6ee406 pushed by luithefirst
October 9, 2024 13:37 8m 54s master
October 9, 2024 13:37 8m 54s
BufferView: added reference equality check
Windows #1090: Commit cabbc08 pushed by luithefirst
October 6, 2024 13:49 8m 23s master
October 6, 2024 13:49 8m 23s
October 1, 2024 20:31 8m 2s
fixed structural equality of SymbolDict with PooledGeometry
Windows #1088: Commit e801a0b pushed by luithefirst
September 26, 2024 22:51 8m 44s master
September 26, 2024 22:51 8m 44s
changed PoolGeometry from record to class to avoid conflicts with Ada…
Windows #1087: Commit 88b5065 pushed by luithefirst
September 25, 2024 09:55 8m 13s master
September 25, 2024 09:55 8m 13s
implemented PooledGeometry for ManagedPool: SymbolDict alternative to…
Windows #1086: Commit 279f77c pushed by luithefirst
September 24, 2024 21:13 9m 14s master
September 24, 2024 21:13 9m 14s
LayoutManager: using struct tuple in 'cnts' dict
Windows #1085: Commit 1975927 pushed by luithefirst
September 24, 2024 20:27 8m 34s master
September 24, 2024 20:27 8m 34s
avoid exception in upload/download/write when count=0
Windows #1084: Commit 13acf66 pushed by luithefirst
September 23, 2024 15:45 9m 21s master
September 23, 2024 15:45 9m 21s
avoid exception in upload/download/write when count=0
Windows #1083: Commit 21c2d1e pushed by luithefirst
September 23, 2024 15:40 2m 50s master
September 23, 2024 15:40 2m 50s
Update RELEASE_NOTES.md
Windows #1082: Commit 3462a35 pushed by hyazinthh
September 23, 2024 08:07 8m 12s master
September 23, 2024 08:07 8m 12s
Improve adaptive converter caching
Windows #1081: Commit c88ac6f pushed by hyazinthh
September 16, 2024 14:14 8m 28s master
September 16, 2024 14:14 8m 28s
Improve adaptive converter caching
Windows #1080: Commit e806a5c pushed by hyazinthh
September 16, 2024 13:55 8m 52s master
September 16, 2024 13:55 8m 52s
[Assimp] Simplify attribute buffer creation
Windows #1079: Commit c232790 pushed by hyazinthh
September 16, 2024 12:50 8m 57s master
September 16, 2024 12:50 8m 57s
Optimize pinning of values and arrays
Windows #1078: Commit 678a405 pushed by hyazinthh
September 4, 2024 12:51 57s pinning
September 4, 2024 12:51 57s
September 2, 2024 15:33 9m 8s
Move remap.xml for Aardvark.SceneGraph.Assimp
Windows #1076: Commit ef518d4 pushed by hyazinthh
August 27, 2024 09:45 9m 36s master
August 27, 2024 09:45 9m 36s
Move remap.xml for Aardvark.SceneGraph.Assimp
Windows #1075: Commit 445ef9a pushed by hyazinthh
August 27, 2024 09:44 8m 7s bindingsNew
August 27, 2024 09:44 8m 7s
Remove Aardvark.SceneGraph.Opc
Windows #1074: Commit 7f6d5c7 pushed by hyazinthh
August 22, 2024 15:47 8m 14s master
August 22, 2024 15:47 8m 14s
Remove Aardvark.SceneGraph.Opc
Windows #1073: Commit f0bc5ba pushed by hyazinthh
August 22, 2024 15:45 8m 21s master
August 22, 2024 15:45 8m 21s
[GL] Optimize construction of attribute bindings
Windows #1072: Commit 0e4ed37 pushed by hyazinthh
August 22, 2024 08:04 8m 7s master
August 22, 2024 08:04 8m 7s
[GL] improved construction of VertexAttributeBindings
Windows #1071: Pull request #104 opened by luithefirst
August 19, 2024 13:58 9m 6s bindingsNew
August 19, 2024 13:58 9m 6s
[GL] improved construction of VertexAttributeBindings
Windows #1070: Commit cc9aecb pushed by luithefirst
August 19, 2024 13:57 8m 12s bindingsNew
August 19, 2024 13:57 8m 12s
Update Aardvark.Data packages
Windows #1069: Commit 764ac8f pushed by hyazinthh
August 6, 2024 16:11 7m 12s master
August 6, 2024 16:11 7m 12s
[Text] Use FramebufferLayout as surface cache key
Windows #1068: Commit 92da4f3 pushed by hyazinthh
August 6, 2024 13:20 8m 44s master
August 6, 2024 13:20 8m 44s