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### 5.4.11
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- [Application.WPF.GL] SharingRenderControl implementation now uses Silk.NET.Direct3D9 instead of SharpDX
- Removed SharpDX dependency
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aszabo314 committed Jul 8, 2024
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### 5.4.11
- [Application.WPF.GL] SharingRenderControl implementation now uses Silk.NET.Direct3D9 instead of SharpDX
- Removed SharpDX dependency

### 5.4.10
- [OpenVR] changed GL texture submit to 2 textures (previously side by side, issue with Quest 3)
- [GL] Improved querying of supported sample counts
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