Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updates the ballistics module to support Apex #4616

Merged
merged 4 commits into from
Oct 31, 2016
Merged

Conversation

ulteq
Copy link
Contributor

@ulteq ulteq commented Oct 29, 2016

  • Made the new ammo classes ready for advanced ballistics
  • Made the new weapons classes ready for advanced ballistics
  • Recalculated all initSpeed coefficients (to ensure consistent muzzle velocities with and without AB)
  • Updated the airFrictionAnalysis report

@ulteq ulteq added the kind/enhancement Release Notes: **IMPROVED:** label Oct 29, 2016
@ulteq ulteq added this to the 3.8.2 milestone Oct 29, 2016
* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
@ulteq ulteq force-pushed the apex-weapon-ballistics branch 2 times, most recently from 0702cad to 14af557 Compare October 30, 2016 09:04
@ulteq ulteq merged commit 2e94c40 into master Oct 31, 2016
@commy2 commy2 deleted the apex-weapon-ballistics branch October 31, 2016 11:58
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
kind/enhancement Release Notes: **IMPROVED:**
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants