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  1. IntroToDXR IntroToDXR Public

    A barebones sample application to get you jump started with DirectX Raytracing (DXR)!

    C++ 399 51

  2. ColorBanding ColorBanding Public

    A simple D3D12 sample demonstrating how to use white and blue noise to eliminate color banding.

    C++ 27 2

  3. comments comments Public

  4. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++