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Synthesis of Distributed System with Petri Games with Transits

A framework for the synthesis of distributed systems modeled with Petri games with transits. This module is the model and controller part of AdamSYNT.

Contains:

  • data structures for
  • a general structure for easily integrating solvers for Petri games with transits
  • heuristics to partition the places of a Petri net in disjunctive sets regarding their occurrence in reachable markings
  • algorithms for solving Petri games with one environment and an arbitrary number of system players with a local safety objective by using BDDs (cf. CAV'15, SYNT@CAV'17)
  • renderer for Petri games with transits and the two-player game into the dot format
  • parser for Petri nets games with transits
  • generators for examples of Petri games with transits

Integration:

This modules can be used as separate library and

  • is integrated in: adam
  • contains the packages: petrigames, bddapproach, mtbddapproach,
  • depends on the repos: libs, framework.

Related Publications:

The theoretical background for Petri games and the decision procedure for one environment and a bounded number of system players:

The practical parts and the BDD approach for the algorithms to solve Petri games with one environment and a bounded number of system players:


How To Build

A Makefile is located in the main folder. First, pull a local copy of the dependencies with

make pull_dependencies

then build the whole framework with all the dependencies with

make

To build a single dependencies separately, use, e.g,

make tools

To delete the build files and clean-up

make clean

To also delete the files generated by the test and all temporary files use

make clean-all

Some of the algorithms depend on external libraries or tools. To locate them properly create a file in the main folder

touch ADAM.properties

and add the absolute paths of the necessary libraries or tools:

libraryFolder=<path2Repo>/dependencies/libs/
dot=dot
time=/usr/bin/time
buddy=
cudd=
cal=

You may leave some of the properties open if you don't use the corresponding libraries/tools.

Tests

Both modules contain tests. You can run the tests by entering the corresponding folder, e.g.,

cd petriGames

and run all tests for the module by just typing

ant test

For testing a specific class in the package bddapproach (in ./symbolicalgorithms/bddapproach/ ) use for example

ant test-class -Dclass.name=uniolunisaar.adam.tests.synthesis.symbolic.bddapproach.distrsys.graph.TestStepwiseGraphBuilder

and for testing a specific method use for example

ant test-method -Dclass.name=uniolunisaar.adam.tests.synthesis.symbolic.bddapproach.distrsys.safety.TestingSomeFiles -Dmethod.name=testBurglar