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Unreal Engine C++ Platformer

Assets Used:

  1. Lush: Stylized Environment
  2. Wizard for Battle Polyart

This project is buit using unreal c++ with minimum use of blueprints: Features:

  1. Full Character Control
  2. Anim Instance controlled using c++
  3. HUD display controlled using c++ functions
  4. Collision detection/ Coin collection

Objective: Collect all the coins shown to make it to the castle. image image image

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C++ platformer game made in unreal 4.27

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