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Releases: adriangl/DissDlcToolkit

v1.1.2

14 Feb 21:00
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  • General:
    • Support for high DPI screens
  • BGM Generation Tab:
    • Removed 36 characters limitation in song names. Now the user will be notified that exceeding that size may not render the name properly in-game. Thanks to convalise for the suggestion!
    • Fixed bug that generated wrong names for songs with hex numbers that contained uppercase letters. Thanks to Lugia2009 & convalise for the bug report!

v1.1.1

14 Feb 20:06
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  • General:
    • Bugfixes & improved stability
    • Added "Settings" menu in "File" menu
  • Character Generation tab:
    • Added Manikin costume slot
    • Added 'Manikin effects' checkbox
  • BGM Generation Tab:
    • You can now create BGM packs with ease!
  • Swap DLC Slots tab:
    • You can now change DLC slots for Player/Assist/Attachment data or BGM Data
  • .exex edit tab:
    • Minor improvements
  • Reporter tab:
    • Added support for BGM reporting
    • Removed "Export as text" button

v1.0.0

14 Feb 20:05
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  • Ported all existing code from JRuby to .NET (that's why I jumped to v1.0 :P)
  • DLC Generation tab:
    • Added Normal, Alt.1 & Alt.2 options for all characters that support them
    • Added more character-specific security checks (ex: Aerith can only use Normal, Alt.1 & Alt.2 costume slots)
  • Support for creating & linking DLC attachments
  • DLC Reporter tab:
    • Now reports .objx files' names for easier extraction
    • Minor improvements in Excel spreadsheet formatting
  • Added log file for easier bug reporting
  • Code uploaded to GitHub