v1.3.0
Change Log
- Optimized: All garbage collector allocations (GC Alloc) that occurred in
Update
loop have been removed. - Updated: Most arrays have been switched to use
List<>
orReadOnlyCollection<>
. - Updated: Meshes now created with
MeshBuilder
to avoid unnecessary array allocations.
Migration Notes
- Breaking Change: The arrays exposed by certain classes/interfaces have been replaced with alternatives, like
List<>
orReadOnlyCollection<>
.