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[![Win](https://github.com/aiekick/CashMe/actions/workflows/Win.yml/badge.svg)](https://github.com/aiekick/CashMe/actions/workflows/Win.yml) | ||
[![Linux](https://github.com/aiekick/CashMe/actions/workflows/Linux.yml/badge.svg)](https://github.com/aiekick/CashMe/actions/workflows/Linux.yml) | ||
[![Osx](https://github.com/aiekick/CashMe/actions/workflows/Osx.yml/badge.svg)](https://github.com/aiekick/CashMe/actions/workflows/Osx.yml) | ||
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# CashMe | ||
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CashMe is a Money Manager. | ||
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The features are : | ||
- Bank statement imports based on plugins | ||
- Can show Tranactions, with filtering | ||
- Can Update Once/All Transactions | ||
- Can Delete Once/All Transactions | ||
- Can display categories / operations per transactions | ||
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THe available plugins are : | ||
- LCL : Can import ofc and pdf files | ||
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## How to Build : | ||
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You need to use cMake. | ||
You can use the gui (my prefered way). | ||
but, if you run cmake by command line, For the 3 Os (Win, Linux, MacOs), the cMake usage is exactly the same, | ||
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Choose a build directory. (called here my_build_directory for instance) and | ||
Choose a Build Mode : "Release" / "MinSizeRel" / "RelWithDebInfo" / "Debug" (called here BuildMode for instance) | ||
Run cMake in console : (the first for generate cmake build files, the second for build the binary) | ||
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cmake -B my_build_directory -DCMAKE_BUILD_TYPE=BuildMode | ||
cmake --build my_build_directory --config BuildMode | ||
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Some cMake version need Build mode define via the directive CMAKE_BUILD_TYPE or via --Config when we launch the build. | ||
This is why i put the boths possibilities | ||
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## Dependencies per Os : | ||
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### On Windows : | ||
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You need to have the opengl library installed | ||
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### On Linux : | ||
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You need many lib : (X11, xrandr, xinerama, xcursor, mesa) | ||
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If you are on debian you can run : | ||
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```cpp | ||
sudo apt-get install libgl1-mesa-dev libx11-dev libxi-dev libxrandr-dev libxinerama-dev libxcursor-dev | ||
``` | ||
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### On MacOs : | ||
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you need many lib : opengl and cocoa framework | ||
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