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[FIX] : fix the Thread after DB function stamp refactor
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aiekick authored Jun 17, 2024
1 parent eafc7ba commit b8363fa
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Showing 2 changed files with 5 additions and 5 deletions.
8 changes: 4 additions & 4 deletions src/Panes/EntitiesPane.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,10 @@ bool EntitiesPane::Init() {
void EntitiesPane::Unit() {
}

void EntitiesPane::Load() {
m_EntitiesTable.load();
}

///////////////////////////////////////////////////////////////////////////////////
//// IMGUI PANE ///////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
Expand Down Expand Up @@ -64,7 +68,3 @@ bool EntitiesPane::DrawWidgets(const uint32_t& /*vCurrentFrame*/, ImGuiContext*
ImGui::SetCurrentContext(vContextPtr);
return false;
}

void EntitiesPane::Load() {
m_EntitiesTable.load();
}
2 changes: 1 addition & 1 deletion src/Threads/ImportWorkerThread.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -192,8 +192,8 @@ void ImportWorkerThread::m_worker( //
DataBase::Instance()->AddTransaction( //
account_id,
stm.entity,
stm.operation,
stm.category,
stm.operation,
stm.source,
stm.source_type,
stm.source_sha1,
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