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WayOut

This project was developed as a part of my Master’s dissertation entitled “Assessing Players’ Cognitive Load in Games” — aiming to find a way to measure one’s Cognitive Load while playing video games. Way Out is a 3D low poly puzzle game where you play as a golem who just woke up in a mysterious laboratory and is trying to figure out the purpose of his existence by solving puzzles and challenges in a dungeon-like environment. This project was developed using the following technologies: Unity, C#, Blender, HTML, CSS

Thesis: https://fenix.tecnico.ulisboa.pt/cursos/meic-t/dissertacao/1691203502343869

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