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Removing the primary cache yields a very significant performance improvement on all platforms (90% reduction in memory usage, CPU usage is no longer 100%). The cache does not seem to serve any actual purpose. Memory viewer GUI is now much more usable on Windows, though there remains some sluggishness due to the high memory refresh rate.
Also fixed a crash bug in
DlgAddWatchEntry.cpp
, an unhooking bug that occurred when MEM2 memory watches were still present while loading a game without MEM2, and a bug that prevented DME from discovering Dolphin when closed and relaunched.