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Introduce MemoryPointer #2196
Introduce MemoryPointer #2196
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I think this is a decent work-around, considering the current However, I feel like it's still missing out on some features, such as being able to wrap around existing addresses rather than only being able to use the handle to allocate a new block of memory. Perhaps natives for converting between pseudo addresses and In the end as well this obviously creates a new issue of having to |
Perhaps it could be possible to have argument in MemoryPointer constructor that would decide whether pointer is freed on plugin end, or requires manual freeing. Also, would it be possible for "reasons" to have those two natives implemented?
Other than that, current solution is pretty decent, people should be able to easily adapt. Although in future also having wiki page just like we had for transistional syntax will make things even smoother in that regard! |
Purposefully leaking memory isn't something I'd advise. The standard in Sourcemod is that all plugin-instanced ressources are freed on unloading, this shouldn't be an exception. If a plugin or extension wants to keep a memorypointer around for longer, they're free to create their own and copy the data over. |
plugins/include/sourcemod.inc
Outdated
// | ||
// @param name Name of the property to find. | ||
// @return New MemoryPointer handle containing the address calculated on success, or null on failure. | ||
public native Address GetAddressEx(const char[] name); |
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Missed here and GetMemSigEx
having return field as MemoryPointer
?
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Most is nit picky or have already been pointed out
There's issues with using |
We should be good to merge this time. Though maybe we should wait for @psychonic to split branches, as mentioned on discord. Stabilise 1.12, start 1.13 and merge this over there. |
The thing with 1.12 at the moment is that dvander is currently refactoring the SourcePawn compiler completely, to the point that |
It'll be a while. It's a slog if there ever was a slog. I'd branch if you need to.On Aug 22, 2024 10:28 AM, NotnHeavy ***@***.***> wrote:
The thing with 1.12 at the moment is that dvander is currently refactoring the SourcePawn compiler completely, to the point that int64 hypothetically may be introduced. I'm not sure if it will make sense to start 1.13 now.
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you are subscribed to this thread.Message ID: ***@***.***>
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Branching makes the most sense, because we can make breaking changes on the dev branch. This was suggested because |
Ah, I suppose I haven't really thought about that. That makes more sense then. |
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Leaving a self-review; before I forget again what I was missing on this PR.
I plan on fixing all of this later this week.
} | ||
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HandleError err = HandleError_None; | ||
Handle_t hndl = handlesys->CreateHandle(g_MemPtrHandle, new ForeignMemoryPointer(ptr), pContext->GetIdentity(), myself->GetIdentity(), &err); |
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Don't leak memory.
*(void **)buffer = nullptr; | ||
return Data_Okay; | ||
} | ||
pContext->ThrowNativeError("Null/Invalid Handle MemoryPointer isn't allowed"); |
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Remove "invalid", we can never branch here with an invalid handle. And it'd be weird to imply invalid handles can be used as "nullptr".
// @param size Offset from base pointer in bytes. | ||
// @return New Handle to a memory pointer. | ||
public native MemoryPointer Offset(int offset); | ||
}; |
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Missing equal native; i.e if two MemoryPointer handles hold the same pointer value.
I decided to work on these for you. My code should be fine, although I can't test on my laptop because both my laptop and internet are horrible in the place I am currently staying at. |
Closing in favor of #2226 . The consensus internally seems to be that we avoid introducing a new handle type. Will re-open if cited PR fails. |
This whole PR is still an heavy draft, nothing has been field tested.
Introduction
As of today no immediate solution to
PseudoAddress
has been explored. Only third-party solutions like NotnHeavy/SM-Address64 & skial-com/port64 have been made, but no major adoption so far. And while those solutions can work, I believe the friction for plugin authors is quite high. Now having to worry about the server architecture, and the confusing concept of treating ptrs as array of int/any.Explanation
Given that there's no timeline as for when enum struct natives will ever be a thing. I propose instead to expose a new handle type that shall act as an opaque pointer towards abitrary memory regions. The underlying C++ class
IMemoryPointer
contained by the handle type is exposed as a public header. Allowing third-party extensions to wrap their pointers into it, no longer having to rely and depend oncell_t
capacity to store the pointer's value on 32 bits.IMemoryPointer
shall become the defacto standard to pass abitrary pointers around for plugins & extensions.List of natives
MemoryPointer.MemoryPointer(int size)
Allocates an abitrary amount of memory.
MemoryPointer.Load
Similar to
LoadFromAddress
native.MemoryPointer.Store
Similar to
StoreToAddress
native.MemoryPointer.Offset
Offsets the base pointer, and creates a new MemoryPointer handle.
MemoryPointer.LoadMemoryPointer
Interprets the loaded data as an address and wraps it into a new MemoryPointer handle.
MemoryPointer.StoreMemoryPointer
Retrieves the pointer's value wrapped inside the MemoryPointer handle, and stores it.
MemoryPointer.LoadEntityFromHandle
Similar to
LoadEntityFromHandleAddress
native.MemoryPointer.StoreEntityToHandle
Similar to
StoreEntityToHandleAddress
native.GameData.GetMemSigEx
Similar to
GameData.GetMemSig
but wraps the pointer into aMemoryPointer
handle.GameData.GetAddressEx
Similar to
GameData.GetAddress
but wraps the pointer into aMemoryPointer
handle.GetEntityMemoryPointer
Similar to
GetEntityAddress
but wraps the entity pointer into aMemoryPointer
handle.SDKCall_MemoryPointer
New sdkcall type to allow member function calls from the ptr contained by a MemoryPointer handle.
SDKType_MemoryPointer
New sdkparam type, to retrieve the abitrary ptr contained inside a
MemoryPointer
handle.INVALID_HANDLE
/null
are allowed values to represent nullptr, if allow null flag was passed.PrepSDKCall_SetAddressFromMemoryPointer
Similar to
PrepSDKCall_SetAddress
native.Ultimately this PR aims to supersede #2159 & #2112