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Docs/realmagenboy #104

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24 changes: 21 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -19,16 +19,33 @@ The main goal of this project is to be able to play Pokemon on my own emulator.
cargo build --release --features [optional_features]
```
#### Optional features:
* `static-sdl` - will link statically to sdl2.
On by default (to turn off pass `--no-default-features`)
* `sdl` - Link to sdl2 (On by default)
* `static-sdl` - will link statically to sdl2
On by default
* `sdl-resample` - Use the audio resampler from sdl2 library and a manual one I wrote
* `push-audio` - Use a push methododlogy instead of pull for the delivery of the sound samples to sdl2
* `static-scale` - Will use a fixed scale values for the renderer instead of addapting to the screen size
* `u16pixel` - pixels are represented by 16 bits and not 32 bits - neccessary for interfacing the ili9341 spi lcd
* `apu` - Turn on the apu (On by default)
* `rpi` - Input is from the RPI GPIO pins and output is to an ili9341 spi lcd connected to the RPI GPIO pins, activates the `u16pixel` feature.
* `mmio` - Will interface the spi lcd screen using the Memory Mapped IO interface of the RPI for better performance (uses the DMA peripherals as well, activates the `rpi` feature.
* `terminal-menu` - replace the gui menu with a terminal menu, since it is more capable this is the defualt

> **Note** to turn off on by default features pass `--no-default-features` when building

### Key bindings:

| Joypad | Keyboard |
| ---------- | ----------- |
| A | X |
| B | Z |
| Start | S |
| Select | A |
| Dpad Up | Up arrow |
| Dpad Down | Down arrow |
| Dpad Left | Left arrow |
| Dpad Right | Right arrow |

### Running

#### Desktop
Expand All @@ -37,7 +54,7 @@ magenboy [path_to_rom] [other_optional_flags]
```

#### Raspberry Pi
Coming soon!
See - [RealMagenBoy](docs/RealMagenBoy.md)

### Optional flags

Expand All @@ -47,6 +64,7 @@ Coming soon!
* `--no-vsync` - Disable vsync
* `--bootrom [path to bootrom file]` - Specify the path for a bootrom (If not specified the emualtor will look for `dmg_boot.bin` at the cwd)
* `--rom-menu [path to roms folder]` - Opens an interactive dialog uopn start to choose the rom from the folder
Choose a game with the Joypad bindings (Dpad and A to confirm)

## GameBoy

Expand Down
152 changes: 152 additions & 0 deletions docs/RealMagenBoy.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,152 @@
# RealMagenBoy!

This document contains notes and instructions on how to make a real physical Gameboy using this emulator, a RaspberryPi, a SPI screen and a couple of buttons!

## Compatability
The software have been tested on the following models:
* Raspberry Pi 4 model B
* Raspberry Pi zero2 W

Theoritacly the following models should also work:
* Raspberry Pi 3 model B
* Raspberry Pi 3 model B+
* Raspberry Pi 400

Currently MagenBoy isn't fast enough to run on older RPi models

## Required parts
* Fast enough Raspberry Pi ([See](#Compatability))
* An ili9341 spi display - [The one I use](http://www.lcdwiki.com/3.2inch_SPI_Module_ILI9341_SKU:MSP3218), can be found on aliexpress or ebay for about 10$
* Buttons - Tactile switch buttons or soft tactile switch buttons (for the dpad)
* Resistors - Im not an Electrical engineer but it is recommended to not connect the buttons directly to the GPIO but instead add a resistor to protect the Pi ([resource](https://forums.raspberrypi.com/viewtopic.php?t=216304))
* Jumper cables - to connect all the parts together, (you can solder with a regular wire, but as a software guy I dont like to permemantly connect stuff)
### Optional
Not necessary for a working real life gameboy but can make it nicer
* Prototype PCB - The green flat ones with holes, to connect to buttons to
* Solderer - to connect the buttons and the resistors to the prototype PCB
* A case - if you have a case (or a way to make one) it will make it way more awsome

## Assembling

### Before starting
Rpi sometimes uses BCM numbers and not actual physical pin number, I have tried to be clear when I reffer to BCM pin and to physical pin - for more about [What is BCM](https://iot4beginners.com/difference-between-bcm-and-board-pin-numbering-in-raspberry-pi/)

### Connect the SPI display

Right now Im ignoring the touch control and connecting like this table to the RPi (this note is about the display mentioned in the [required parts section](#required-parts), and not fit for any ili9341 display but can be adjusted to match)

```
lcd | RPi physical pin | comment
1 | 1 | power - connected to the 3.3 pin (any 3.3v power pin)
2 | 9 | ground (any ground pin)
3 | 24 | spi chip select - connected to the spi0 cs
4 | 8 | reset - pin GPIO BCM 14 (any GPIO pin, after changing need to change the software too)
5 | 10 | dc - pin GPIO BCM 15 (any GPIO pin, after changing need to change the software too)
6 | 19 | mosi - spi bus write data signal - connected to the spi0 mosi
7 | 23 | sck - spi bus clock signal - connected to the spi0 sck
8 | 22 | led - - pin GPIO BCM 25 (any GPIO pin, after changing need to change the software too)
9 | 21 | miso - spi bus read data signal - connected to the spi0 miso
```

> **Warning**
> The RPi peripherals speed is coupled to main CPU speed to in order to get consistent performance it's necessaty setting it a fix value (on the RPi zero2 I found this config best suited)

Edit `/boot/config.txt` with the following configurations
```
core_freq=300
core_freq_min=300
```
Make sure that dtparam=spi is turned of, should be commented out or be like this `dtparam=spi=off` (MagenBoy interface the SPI peripherlas directly without the linux driver for better transfer times)

### Buttons

I created (using the prototypes PCB's and a solderer) 2 PCB's, one for the Dpad and one for A, B, Start, Select buttons, each contains 4 buttons and exposes 6 pins to be connected with a jumper cable, this is just a recommendation and an example of how this should be done.

#### Dpad connection

> I used soft tactile buttons here for a better authentic feel

```
Pin | RPi physical pin |comment
1 | 40 | DPAD left - pin GPIO BCM 21 (any GPIO pin, after changing need to change the software too)
2 | 38 | DPAD right - pin GPIO BCM 20 (any GPIO pin, after changing need to change the software too)
3 | 36 | DPAD down - pin GPIO BCM 16 (any GPIO pin, after changing need to change the software too)
4 | 39 | ground pin (any ground pin)
5 | 17 | power connected to 3.3v (any 3.3v power pin)
6 | 35 | DPAD up - pin GPIO BCM 19 (any GPIO pin, after changing need to change the software too)
```

#### A, B, Start, Select
```
Pin | RPi physical pin | comment
1 | 16 | Select button - pin GPIO BCM 23 (any GPIO pin, after changing need to change the software too)
2 | 15 | Start button - pin GPIO BCM 22 (any GPIO pin, after changing need to change the software too)
3 | 11 | B button - pin GPIO BCM 17 (any GPIO pin, after changing need to change the software too)
4 | 6 | ground pin (any ground pin)
5 | 12 | A button - pin GPIO BCM 18 (any GPIO pin, after changing need to change the software too)
6 | 17 | power connected to 3.3v
```

> You can design the boards any way you want but this how I did it but any change to the data pins in the buttons or the display will result in modification and recompilation of MagenBoy source code

##### RPi Key bindings

If you followed untill here the bindings we have is:

| Joypad | RPi BCM |
| ---------- | ----------- |
| A | BCM 18 |
| B | BCM 17 |
| Start | BCM 22 |
| Select | BCM 23 |
| Dpad Up | BCM 19 |
| Dpad Down | BCM 16 |
| Dpad Left | BCM 21 |
| Dpad Right | BCM 20 |

### Configuring pins

Aside from the SPI interface pins all the pins can be configured by changing the correspond value in `main.rs` and recompiling

## Compiling MagenBoy

* install Rust on the RPi
* Download MagenBoy `git clone https://github.com/alloncm/MagenBoy.git`
* Checkout a version greater or equal to 2.2.0 `git checkout 2.2.0`
* At project root Run `cargo b -r --no-default-features --features mmio`
* Make sure it runs `sudo ./target/release/magenboy [path_to_rom]` - notice that the `mmio` feature (Memory Mapped IO) needs root access to access some RPi peripherals

## Running

Edit /etc/rc.local and add the following line

`sudo /home/[path_to_magenboy_root_folder]/target/release/magenboy --rom-menu [path_to_roms_folder] --bootrom [path_to_bootrom]`

The bootrom flag is not neccessary but can complete the experience, it is also recommended to use [MagenBoot](https://github.com/alloncm/MagenBoot) for the best experience

**Now the MagenBoy rom menu will open every time you turn on the RPi!**

## Plans for the future

* Sound support - currently the APU is disabled due to the RPi zero2 not being fast enough and not having a normal audio output
* Power button - There is no easy way to turn on or off the device (other than cutting the power and pluging to power)

## Images

### Dpad PCB

Front pcb | Back pcb
:-------: | :------:
![](images/DpadFrontPCB.jpg) | ![](images/DpadBackPCB.jpg)

### Buttons PCB

Front pcb | Back pcb
:-------: | :------:
![](images/ButtonsFrontPCB.jpg) | ![](images/ButtonsBackPCB.jpg)

### The setup inside a wood case with gameboy buttons shell
![wood setup](images/WoodSetup.jpg)

### The back of the wood setup with a RPi zero2
![wood setup inside](images/WoodSetupInside.jpg)
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