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Support of new driver "Heavy Unit" by Arcadez (#88) [Scandy]
Two new working games Tecmo System [arcadez2003]
Fix some broken gfx in Buggy Challenge [arcadez2003]
Use bitmask size not EV_MAX for EVIOCGBIT ioctl. [Mark Davies]
[FGHTHIST] Avoid Karnov bug [Scandy]
Fix sound for Perfect Soldiers / Superior Soldiers [arcadez2003]
Hide "Read protection port" pop-ups [Scandy]
Violent Storm (ver EAB) works correctly [Scandy]
Fix UCCOPSJ and UCCOPSAR citysweepers attract mode [Scandy]
Fix VIOSTORM attract mode glitch [Scandy]
Fix priority issues in FGHTHIST [arcadez2003]
UCCOPSAR citysweepers attract mode test [Scandy]
Disable palette banking for R-Type leo - fixes invincibility flash [Haze] [arcadez2003]
Operation Wolf improve the C-Chip simulation [arcadez2003]
New working game Marble Madness II [arcadez2003]
Cocktail mode support for Asteroids and Asteroids Deluxe (#71) [Mario Montminy]
improve bonze Adventure c-chip simulation to prevent crash [arcadez2003]
Contra protection improvements [arcadez2003]
Fix random crashes in GunBird 2 [arcadez2003]
Correct aspect ratio support and cleanup [Mario Montminy]
quasar.c: Fix inputs for quasar [Greg Kennedy]
Several fixes for compile warnings, backported from more recent MAME [Greg Kennedy]
Fix sound problems in Trojan / Tatakai No Banka [arcadez2003]
New working game Off Road Challenge [arcadez2003]
Backport a TMS32031 fix for Midway's Off Road Challenge [arcadez2003]
Fix some minor issues in advancemame compilation. (#64) [Greg Kennedy]
Fix build errors due new gcc 10 default for -fno-common
Knights Of Valour 2 and Martial Masters now playable (#63) [arcadez2003]
Backport Ryan Holtz thumbsign improvments from MAME111.u6 (#60) Arm7 thumbsign improvements cont (#61) Last of the ARM7 thumbsign changes (#62) [arcadez2003]
Use Toaplan1 vidhrdw from ShmupMAME v3.0 (#58) [arcadez2003]
Fix USB issue and did various optimizations (#59) [Mario Montminy]
Corrected clipping issue with battlezone, major havoc (#53) [Mario Montminy]
Varius game fixes from arcadez2003
Fix incorrect bg colours in Dynamite Duke cont (#27) [arcadez2003]
Fix for bad bg colours at various points all through the game and every boss fight (#26) [arcadez2003]
Fix the lights dont go out when shot in Elevator Action II / Returns (#25) [arcadez2003]
Fix the graphical tile layer and irq triggering (#24) [arcadez2003]