All VTU Computer Graphics Lab Programs
Lab Experiments: Design, develop, and implement the following programs using OpenGL API
- Implement Brenham’s line drawing algorithm for all types of slope.
- Create and rotate a triangle about the origin and a fixed point.
- Draw a colour cube and spin it using OpenGL transformation matrices.
- Draw a color cube and allow the user to move the camera suitably to experiment with perspective viewing.
- Clip a lines using Cohen-Sutherland algorithm
- To draw a simple shaded scene consisting of a tea pot on a table. Define suitably the position and properties of the light source along with the properties of the surfaces of the solid object used in the scene.
- Design, develop and implement recursively subdivide a tetrahedron to form 3D sierpinski gasket. The number of recursive steps is to be specified by the user.
- Develop a menu driven program to animate a flag using Bezier Curve algorithm
- Develop a menu driven program to fill the polygon using scan line algorithm