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Interfaces to game console controllers and joysticks on the PIC32

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PIC32GC

Read game controllers and joysticks connected to a PIC32MX550F256L. SPI3 clock at 1MHz, connects to an OLED display module, 128x32 pixel, based on the SSD1306 chip.

Connections

OLED display connections:

Signal Chip Name Pin Chip Name Pin
SCK3 PIC32 RF13/SCK3 39 SSD1306 SCK 3
MOSI3 PIC32 RG8/SDO3 12 SSD1306 SDA 4
SS3 PIC32 RA0 17 SSD1306 CS 7
DC PIC32 RG9 14 SSD1306 DC 6
RES PIC32 RE8 18 SSD1306 RES 5

Digital pin connected to GameCube controller:

  • GC RA4 pin 60 via diode, to pull signal line down
  • GC RA5 pin 61, direct, to sense state of signal line

Debugging LEDs on dev board:

  • LED1 RE6 pin 4
  • LED2 RE7 pin 5
  • LED3 RE1 pin 94
  • LED4 RA7 pin 91
  • LED5 RA6 pin 92

PIC32 pin numbers are for the 100-pin package.

LEDs light when the pin is pulled LOW.

PIC32 Toolchain

MPLAB X V3.45 and 'xc32' V2.15. These are quite old versions now, so I really ought to upgrade!

PIC32 Programmer

Microchip ICD3. Other programmers should work, e.g. ICD4 or PICkit4.

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Interfaces to game console controllers and joysticks on the PIC32

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