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This repository has been archived by the owner on Jun 25, 2024. It is now read-only.

DeveloperConsole 1.0.2

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@anarkila anarkila released this 14 Jan 09:59
· 1 commit to main since this release

Changelog

  • Commited Unity .meta files to repository to fix missing references
  • Renamed FillCommandKey option to NextSuggestedCommandKey
  • Renamed FillCommandKeyAlt option to NextSuggestedCommandKeyAlt
  • Filling from previously executed commands now shows previous arguments
  • Fix fill command previous command ordering issues
  • Added new option to keep track of failed/non-existing commands
  • Added new option to allow keeping track of duplicate successfully executed commands
  • Added new option to allow initializing Developer Console on first open instead of
    DeveloperConsole.cs Awake function. This can be useful if you test play your game often, and only
    rarely use Developer Console.
  • Added editor check that EventSystem component exists in the scene to DeveloperConsole.cs
    (OnValidate)
  • Fixed rare issue where InputField caretposition didn’t move to the end of text correctly
  • Added ability to use down arrow to navigate to reverse direction when browsing through previously
    executed commands. See issue #6