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[FeatReq] autosave/ and screenshots/ should be organized diffrently #273
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I'm not fond of creating more hidden files, but I do like the idea of using a subdirectory of $HOME/.local/share ala the XDG proposal instead of polluting the mod directory. In the meantime, there is a script I wrote that strips out extraneous files ==== However, theoretically assets (the entirety of the .ironwail directory) should be under |
What about implementing |
honestly, I would love a Not only will this not pollute mod directories, it also lets us use the same settings file for multiple mods. Ideally, the engine would load cfg files in |
Error compiling world|OIT 0; DITHER 0; MODE 0 vertex shader: Vertex shader failed to compile with the following errors: ERROR: 2:51: error(andrei-drexler#247) Function return does not match type ERROR: error(andrei-drexler#273) 1 compilation errors. No code generated Engine: Ironwail 0.7.0 (64-bit) OpenGL: 4.3.13399 Core Profile Context 15.201.1151.1008 GPU: AMD Radeon HD 7500/7600 Series Vendor: ATI Technologies Inc.
autosave/ should either be saved in as a .autosave/ [hidden folder]
or the way i would prefer in /home/user/.local/share/ironwail/
screenshots/ should either do the same or put it in the dir the engine is running from
and for windows u could go the route of putting stuff in the Documents\ folder
its just annoying to keep having to delete the auto saves folder from my mod dir
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