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Releases: angry-pixel-studio/angry-pixel-engine

v2.0.8

12 Nov 22:38
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Legacy fragment shader fixed.

v2.0.7

11 Nov 00:59
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Kinematic type for RigidBody component.

v2.0.6

10 Nov 20:31
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  • polygon and polyline properties added to TiledObject interface.
  • isEntity method added to EntityManager
  • Bugs in EntityManager fixed.

v2.0.5

10 Oct 18:47
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Fixed the way velocity and accleeration are implemented for dynamic rigid bodies.

v2.0.4

09 Oct 21:41
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Improving reposition for dynamic rigid bodies

v2.0.3

06 Oct 00:24
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Improving ApplyRepositionSystem

v2.0.2

02 Oct 19:57
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Adding the method createEntities to the EntityManager class.

v2.0.1

02 Oct 15:19
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Updating API Docs

v2.0.0

01 Oct 05:22
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Major Update

  • Entity-Component-System based architecture
  • Shadow/Lights rendering
  • Dependency Injection

v1.2.17

17 Apr 18:55
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  • Adding object layer to Tiled component