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revert #8654 (#8865)
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mmalerba authored Dec 7, 2017
1 parent 426f11f commit 0c39219
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Showing 3 changed files with 8 additions and 44 deletions.
1 change: 1 addition & 0 deletions src/lib/menu/menu-directive.ts
Original file line number Diff line number Diff line change
Expand Up @@ -188,6 +188,7 @@ export class MatMenu implements AfterContentInit, MatMenuPanel, OnDestroy {

ngOnDestroy() {
this._tabSubscription.unsubscribe();
this.closed.emit();
this.closed.complete();
}

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9 changes: 5 additions & 4 deletions src/lib/menu/menu-trigger.ts
Original file line number Diff line number Diff line change
Expand Up @@ -193,7 +193,9 @@ export class MatMenuTrigger implements AfterContentInit, OnDestroy {
openMenu(): void {
if (!this._menuOpen) {
this._createOverlay().attach(this._portal);
this._closeSubscription = this._menuClosingActions().subscribe(() => this.closeMenu());
this._closeSubscription = this._menuClosingActions().subscribe(() => {
this.menu.close.emit();
});
this._initMenu();

if (this.menu instanceof MatMenu) {
Expand All @@ -216,8 +218,8 @@ export class MatMenuTrigger implements AfterContentInit, OnDestroy {
private _destroyMenu() {
if (this._overlayRef && this.menuOpen) {
this._resetMenu();
this._closeSubscription.unsubscribe();
this._overlayRef.detach();
this._closeSubscription.unsubscribe();

if (this.menu instanceof MatMenu) {
this.menu._resetAnimation();
Expand Down Expand Up @@ -398,14 +400,13 @@ export class MatMenuTrigger implements AfterContentInit, OnDestroy {
/** Returns a stream that emits whenever an action that should close the menu occurs. */
private _menuClosingActions() {
const backdrop = this._overlayRef!.backdropClick();
const detachments = this._overlayRef!.detachments();
const parentClose = this._parentMenu ? this._parentMenu.close : observableOf();
const hover = this._parentMenu ? this._parentMenu._hovered().pipe(
filter(active => active !== this._menuItemInstance),
filter(() => this._menuOpen)
) : observableOf();

return merge(backdrop, parentClose, hover, detachments);
return merge(backdrop, parentClose, hover);
}

/** Handles mouse presses on the trigger. */
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42 changes: 2 additions & 40 deletions src/lib/menu/menu.spec.ts
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ import {
QueryList,
} from '@angular/core';
import {Direction, Directionality} from '@angular/cdk/bidi';
import {OverlayContainer, Overlay} from '@angular/cdk/overlay';
import {OverlayContainer} from '@angular/cdk/overlay';
import {ESCAPE, LEFT_ARROW, RIGHT_ARROW} from '@angular/cdk/keycodes';
import {
MAT_MENU_DEFAULT_OPTIONS,
Expand All @@ -25,7 +25,7 @@ import {
MenuPositionY,
MatMenuItem,
} from './index';
import {MENU_PANEL_TOP_PADDING, MAT_MENU_SCROLL_STRATEGY} from './menu-trigger';
import {MENU_PANEL_TOP_PADDING} from './menu-trigger';
import {MatRipple} from '@angular/material/core';
import {
dispatchKeyboardEvent,
Expand All @@ -35,8 +35,6 @@ import {
createMouseEvent,
dispatchFakeEvent,
} from '@angular/cdk/testing';
import {Subject} from 'rxjs/Subject';
import {ScrollDispatcher} from '@angular/cdk/scrolling';


describe('MatMenu', () => {
Expand Down Expand Up @@ -244,42 +242,6 @@ describe('MatMenu', () => {
expect(document.activeElement).toBe(panel, 'Expected the panel to be focused.');
});

it('should close the menu when using the CloseScrollStrategy', fakeAsync(() => {
const scrolledSubject = new Subject();

TestBed
.resetTestingModule()
.configureTestingModule({
imports: [MatMenuModule, NoopAnimationsModule],
declarations: [SimpleMenu, FakeIcon],
providers: [
{
provide: ScrollDispatcher,
useFactory: () => ({scrolled: () => scrolledSubject})
},
{
provide: MAT_MENU_SCROLL_STRATEGY,
deps: [Overlay],
useFactory: (overlay: Overlay) => () => overlay.scrollStrategies.close()
}
]
});

const fixture = TestBed.createComponent(SimpleMenu);
const trigger = fixture.componentInstance.trigger;

fixture.detectChanges();
trigger.openMenu();
fixture.detectChanges();

expect(trigger.menuOpen).toBe(true);

scrolledSubject.next();
tick(500);

expect(trigger.menuOpen).toBe(false);
}));

describe('positions', () => {
let fixture: ComponentFixture<PositionedMenu>;
let panel: HTMLElement;
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