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Fix return value of shading language for GLES2. #223

Merged
merged 1 commit into from
Apr 21, 2020
Merged

Fix return value of shading language for GLES2. #223

merged 1 commit into from
Apr 21, 2020

Commits on Apr 20, 2020

  1. Fix return value of shading language for GLES2.

    Throughout the mesa project we've been using 100 for GLES2's shading
    language.  It was pretty clearly the intent here, but the clever
    inline detection of "am I parsing a GLSL version or a GL version
    string" forgot about GLSL 1.0.x, and thus returned 10.
    anholt committed Apr 20, 2020
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