LeafMeAlone is a competitive leaf blowing action game. Players are squirrels armed with leaf blowers and flamethrowers and must hoard as many leaves as possible.
Please install OpenAL from https://www.openal.org/downloads/ first before running the game.
This project took _____ to complete
- 10 weeks (or 8 development weeks)
- 92 pull requests
- 803 commits
- 69,839 lines of code added
- 14,076 lines of code removed
- 8 textures
- 27 models/animations
- 29 sound clips
- 14 UI classes
- 13 packet classes
- 95 overall classes
Team Name: C3b3rus
Anish Kannan - Project Architect and Manager
Connor Smith - Physics and Gameplay Engineer
Kristin Agcaoili - UI, 3D Model, and Audio Artist
Maxwell Bland - Network and Gameplay Engineer
Nicholas Crow - Engine, Particle, and UI Engineer
Yiming Cai - Engine, Sound and Animation Engineer
Visit our progression blogs at https://cse125.ucsd.edu/2018/cse125g3/
Visit our Github Repository at https://github.com/anikan/LeafMeAlone/