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LeafMeAlone

LeafMeAlone is a competitive leaf blowing action game. Players are squirrels armed with leaf blowers and flamethrowers and must hoard as many leaves as possible.

Flamethrowers, fauna, and flora, oh my

Requirements

Please install OpenAL from https://www.openal.org/downloads/ first before running the game.

Getting Started

Gameplay/Rules

Fun facts

This project took _____ to complete

  • 10 weeks (or 8 development weeks)
  • 92 pull requests
  • 803 commits
  • 69,839 lines of code added
  • 14,076 lines of code removed
  • 8 textures
  • 27 models/animations
  • 29 sound clips
  • 14 UI classes
  • 13 packet classes
  • 95 overall classes

Acknowledgement

Team Name: C3b3rus

Anish Kannan - Project Architect and Manager
Connor Smith - Physics and Gameplay Engineer
Kristin Agcaoili - UI, 3D Model, and Audio Artist
Maxwell Bland - Network and Gameplay Engineer
Nicholas Crow - Engine, Particle, and UI Engineer
Yiming Cai - Engine, Sound and Animation Engineer

Links

Visit our progression blogs at https://cse125.ucsd.edu/2018/cse125g3/
Visit our Github Repository at https://github.com/anikan/LeafMeAlone/

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