JsonFx v2.0 - JSON serialization framework for .NET
Distributed under the terms of an MIT-style license
- .NET Framework 2.0, 3.0, 3.5, and 4.0
- Silverlight 3.0, 4.0
- Windows Phone 7
- Mono Framework 2.6
- Unified interface for reading / writing JSON, BSON, XML, JsonML
- Implements true LINQ-to-JSON (not simply LINQ-to-Objects over JSON types)
- Naturally deserializes to standard CLR types, not JSON/XML-specific types
- Supports reading/writing POCO classes
- Supports reading/writing using DataContract, XmlSerialization, JsonName, attributes
- Supports reading/writing using convention-based property renaming
- Supports reading/writing C# 4.0 dynamic types
- Supports reading/writing C# 3.0 Anonymous objects
- Supports reading/writing LINQ queries
- Supports custom reading/writing extensions & name resolution strategies
- Dependency-injection-friendly for extremely flexible custom configurations
- Stream-based serialization for reading/writing right off the wire
- Provider allows automatic selection of serializer from Content-Type and Accept-Types HTTP headers
var reader = new JsonReader(); var writer = new JsonWriter();
string input = @"{ ""foo"": true, ""array"": [ 42, false, ""Hello!"", null ] }";
dynamic output = reader.Read(input);
Console.WriteLine(output.array[0]); // 42
string json = writer.Write(output);
Console.WriteLine(json); // {"foo":true,"array":[42,false,"Hello!",null]}
string input = @"{ ""first"": ""Foo"", ""last"": ""Bar"" }";
var output = reader.Read<Dictionary<string, object>>(input);
Console.WriteLine(output["first"]); // Foo
output["middle"] = "Blah";
string json = writer.Write(output);
Console.WriteLine(json); // {"first":"Foo","last":"Bar","middle":"Blah"}
string input = @"{ ""first"": ""Foo"", ""last"": ""Bar"" }";
var template = new { first=String.Empty, middle=String.Empty, last=String.Empty };
var output = reader.Read(input, template);
Console.WriteLine(output.first); // Foo
output = new { output.first, middle="Blah", output.last };
string json = writer.Write(output);
Console.WriteLine(json); // {"first":"Foo","middle":"Blah","last":"Bar"}
[DataContract]
public class Person
{
[DataMember(Name="id")] public long PersonID { get; set; }
[DataMember(Name="first")] public string FirstName { get; set; }
[DataMember(Name="last")] public string LastName { get; set; }
}
// respect DataContracts on the way in
var reader = new JsonReader(new DataReaderSettings(new DataContractResolverStrategy()));
// use convention over configuration on the way out
var writer = new JsonWriter(new DataWriterSettings(new ConventionResolverStrategy(ConventionResolverStrategy.WordCasing.Lowercase, "-")));
string input =
@"[
{ ""id"": 1, ""first"": ""Foo"", ""last"": ""Bar"" },
{ ""id"": 2, ""first"": ""etc."", ""last"": ""et al."" },
{ ""id"": 3, ""first"": ""Blah"", ""last"": ""Yada"" }
]";
var people = reader.Query<Person>(input);
var query =
from person in people.ArrayItems()
where person.PersonID == 1 || person.FirstName == "Blah"
orderby person.PersonID
select person;
Console.WriteLine(query.Last().LastName); // Yada
string json = writer.Write(query);
Console.WriteLine(json); // [{"person-id":1,"first-name":"Foo","last-name":"Bar"},{"person-id":3,"first-name":"Blah","last-name":"Yada"}]
TcpClient tcpClient = new TcpClient(server, port);
NetworkStream tcpStream = tcpClient.GetStream();
// read incrementally from incoming stream
TextReader tcpReader = new StreamReader(tcpStream);
Foo myFoo = new JsonReader.Read<Foo>(tcpReader);
// write directly to output stream
TextWriter tcpWriter = new StreamWriter(tcpStream);
new JsonWriter.Write(myFoo, tcpWriter);
// accept all variations! list in order of priority
var resolver = new CombinedResolverStrategy(
new JsonResolverStrategy(), // simple JSON attributes
new DataContractResolverStrategy(), // DataContract attributes
new XmlResolverStrategy(), // XmlSerializer attributes
new ConventionResolverStrategy(ConventionResolverStrategy.WordCasing.PascalCase), // DotNetStyle
new ConventionResolverStrategy(ConventionResolverStrategy.WordCasing.CamelCase), // jsonStyle
new ConventionResolverStrategy(ConventionResolverStrategy.WordCasing.Lowercase, "-"), // xml-style
new ConventionResolverStrategy(ConventionResolverStrategy.WordCasing.Uppercase, "_")); // CONST_STYLE
// pass the combined resolver strategy into the settings object
var reader = new JsonReader(new DataReaderSettings(resolver));
// link the settings objects to share resolver strategies and name lookup cache
var writer = new JsonWriter(new DataWriterSettings(reader.Settings) { PrettyPrint=true });
// setup once for the lifespan of the application
// POCO name resolution, share lookups among all instances
var readerSettings = new DataReaderSettings();
var writerSettings = new DataWriterSettings(readerSettings);
var jsonReader = new JsonFx.Json.JsonReader(readerSettings);
var jsonWriter = new JsonFx.Json.JsonWriter(writerSettings);
var xmlReader = new JsonFx.Xml.XmlReader(readerSettings);
var xmlWriter = new JsonFx.Xml.XmlWriter(writerSettings);
// list all the readers
var readerProvider = new DataReaderProvider(
jsonReader,
xmlReader);
// list all the writers
var writerProvider = new DataWriterProvider(
jsonWriter,
xmlWriter);
// ...later on a request comes in
// incoming HTTP request headers
string contentTypeHeader = myRequest.Headers[HttpRequestHeader.ContentType];
string acceptHeader = myRequest.Headers[HttpRequestHeader.Accept];
IDataReader deserializer = readerProvider.Find(contentTypeHeader);
var requestData;
using (var textReader = new StreamReader(myRequest.GetRequestStream()))
{
requestData = deserializer.Read(textReader);
}
// ...consume the data, generate a response
var myResponse = ...;
var responseData = ...;
IDataWriter serializer = writerProvider.Find(acceptHeader, contentTypeHeader);
using (var textWriter = new StreamWriter(myResponse.GetResponseStream()))
{
serializer.Write(responseData);
}