fix: wrong y coordinate when picking with webgl (#1747) #1778
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🤔 This is a ...
🔗 Related issue link
fixed #1747
💡 Background and solution
see #1747
Because the y axis of the drawing coordinate system is downward, and the camera coordinate system is a right-handed coordinate system with its y axis pointing upward. Therefore, we only need to flip the y axis of the drawing coordinate system and pass it to the camera coordinate system.
📝 Changelog
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