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[v1.7.x] Backport PRs #18653

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merged 3 commits into from
Jul 2, 2020
Merged

[v1.7.x] Backport PRs #18653

merged 3 commits into from
Jul 2, 2020

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sxjscience
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@sxjscience sxjscience commented Jul 1, 2020

@sxjscience sxjscience requested a review from szha as a code owner July 1, 2020 18:51
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Hey @sxjscience , Thanks for submitting the PR
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@ciyongch These three commits can be safely ported.

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ciyongch commented Jul 2, 2020

Thanks @sxjscience , so only two remaining PRs (#18250 and #18523) to be backported, right?
BTW, please help to re-trigger the [unix-gpu] job.

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TaoLv commented Jul 2, 2020

@mxnet-bot run ci [unix-gpu]

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Jenkins CI successfully triggered : [unix-gpu]

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LGTM.

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ciyongch commented Jul 2, 2020

Hi @TaoLv @pengzhao-intel , please help to merge, thanks.

@TaoLv TaoLv changed the title [v1.7.0] Backport PRs [v1.7.x] Backport PRs Jul 2, 2020
@TaoLv TaoLv merged commit 802e5af into apache:v1.7.x Jul 2, 2020
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Any reason why this is not ported into v1.x?

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This PR includes the minimal PR set that need to be backported, while the original analysis showed much more related PRs are required at that time.
So the three PRs will be needed and probably more PRs from master are required as well. Do we have any specific test cases to cover those numpy features in v1.x, just to make sure the patches in master branch are backported accordingly.

leezu pushed a commit to leezu/mxnet that referenced this pull request Oct 1, 2020
* add zero grad for npi_unique (apache#18080)

* fix np.clip scalar input case (apache#17788)

* fix true_divide (apache#18393)

Co-authored-by: Hao Jin <hjjn.amzn@gmail.com>
Co-authored-by: Xi Wang <xidulu@gmail.com>
samskalicky pushed a commit that referenced this pull request Oct 2, 2020
* * Fix einsum gradient (#18482)

* [v1.7.x] Backport PRs of numpy features (#18653)

* add zero grad for npi_unique (#18080)

* fix np.clip scalar input case (#17788)

* fix true_divide (#18393)

Co-authored-by: Hao Jin <hjjn.amzn@gmail.com>
Co-authored-by: Xi Wang <xidulu@gmail.com>

* [v1.7.x] backport mixed type binary ops to v1.7.x (#18649)

* Fix Windows GPU CI (#17962)

Update Windows CI to use VS 2019 and enable x64 bit toolchain. Previously we are using an older 32 bit toolchain causing OOM errors during linking. Switching to x64 bit toolchain on the older VS version previously used by the CI was attempted in #17912 and did not work. Update to Cuda 10.2 as it is required by VS 2019. Switch to ninja-build on Windows to speed up build as ninja-build is now preinstalled. Remove logic to install cmake 3.16 on every PR as cmake 3.17 is now preinstalled. Add build retrials due to cuda thrust + VS2019 flakyness.

Co-authored-by: vexilligera <vexilligera@gmail.com>

* backport mixed type

Co-authored-by: Leonard Lausen <lausen@amazon.com>
Co-authored-by: vexilligera <vexilligera@gmail.com>

* revise activations (#18700)

* [v1.6] Fix the monitor_callback invalid issue during calibration with variable input shapes (#18632) (#18703)

* Fix the monitor_callback invalid issue during calibration with variable input shapes

* retrigger CI

* Add UT for monitor check and disable codecov

Co-authored-by: Tao Lv <tao.a.lv@intel.com>

* Fail build_windows.py if all retries failed (#18177)

* Update to thrust 1.9.8 on Windows (#18218)

* Update to thrust 1.9.8 on Windows

* Remove debug logic

* Re-enable build retries on MSVC (#18230)

Updating thrust alone did not help. Similar issues (though less often) still
occur with updated thrust, and also with nvidia cub. Tracked upstream at
NVIDIA/thrust#1090

Co-authored-by: Ke Han <38852697+hanke580@users.noreply.github.com>
Co-authored-by: Xingjian Shi <xshiab@connect.ust.hk>
Co-authored-by: Hao Jin <hjjn.amzn@gmail.com>
Co-authored-by: Xi Wang <xidulu@gmail.com>
Co-authored-by: Yijun Chen <chenyijun0902@gmail.com>
Co-authored-by: vexilligera <vexilligera@gmail.com>
Co-authored-by: ciyong <ciyong.chen@intel.com>
Co-authored-by: Tao Lv <tao.a.lv@intel.com>
samskalicky pushed a commit to samskalicky/incubator-mxnet that referenced this pull request Oct 2, 2020
* * Fix einsum gradient (apache#18482)

* [v1.7.x] Backport PRs of numpy features (apache#18653)

* add zero grad for npi_unique (apache#18080)

* fix np.clip scalar input case (apache#17788)

* fix true_divide (apache#18393)

Co-authored-by: Hao Jin <hjjn.amzn@gmail.com>
Co-authored-by: Xi Wang <xidulu@gmail.com>

* [v1.7.x] backport mixed type binary ops to v1.7.x (apache#18649)

* Fix Windows GPU CI (apache#17962)

Update Windows CI to use VS 2019 and enable x64 bit toolchain. Previously we are using an older 32 bit toolchain causing OOM errors during linking. Switching to x64 bit toolchain on the older VS version previously used by the CI was attempted in apache#17912 and did not work. Update to Cuda 10.2 as it is required by VS 2019. Switch to ninja-build on Windows to speed up build as ninja-build is now preinstalled. Remove logic to install cmake 3.16 on every PR as cmake 3.17 is now preinstalled. Add build retrials due to cuda thrust + VS2019 flakyness.

Co-authored-by: vexilligera <vexilligera@gmail.com>

* backport mixed type

Co-authored-by: Leonard Lausen <lausen@amazon.com>
Co-authored-by: vexilligera <vexilligera@gmail.com>

* revise activations (apache#18700)

* [v1.6] Fix the monitor_callback invalid issue during calibration with variable input shapes (apache#18632) (apache#18703)

* Fix the monitor_callback invalid issue during calibration with variable input shapes

* retrigger CI

* Add UT for monitor check and disable codecov

Co-authored-by: Tao Lv <tao.a.lv@intel.com>

* Fail build_windows.py if all retries failed (apache#18177)

* Update to thrust 1.9.8 on Windows (apache#18218)

* Update to thrust 1.9.8 on Windows

* Remove debug logic

* Re-enable build retries on MSVC (apache#18230)

Updating thrust alone did not help. Similar issues (though less often) still
occur with updated thrust, and also with nvidia cub. Tracked upstream at
NVIDIA/thrust#1090

Co-authored-by: Ke Han <38852697+hanke580@users.noreply.github.com>
Co-authored-by: Xingjian Shi <xshiab@connect.ust.hk>
Co-authored-by: Hao Jin <hjjn.amzn@gmail.com>
Co-authored-by: Xi Wang <xidulu@gmail.com>
Co-authored-by: Yijun Chen <chenyijun0902@gmail.com>
Co-authored-by: vexilligera <vexilligera@gmail.com>
Co-authored-by: ciyong <ciyong.chen@intel.com>
Co-authored-by: Tao Lv <tao.a.lv@intel.com>
samskalicky added a commit that referenced this pull request Oct 3, 2020
* * Fix einsum gradient (#18482)

* [v1.7.x] Backport PRs of numpy features (#18653)

* add zero grad for npi_unique (#18080)

* fix np.clip scalar input case (#17788)

* fix true_divide (#18393)

Co-authored-by: Hao Jin <hjjn.amzn@gmail.com>
Co-authored-by: Xi Wang <xidulu@gmail.com>

* [v1.7.x] backport mixed type binary ops to v1.7.x (#18649)

* Fix Windows GPU CI (#17962)

Update Windows CI to use VS 2019 and enable x64 bit toolchain. Previously we are using an older 32 bit toolchain causing OOM errors during linking. Switching to x64 bit toolchain on the older VS version previously used by the CI was attempted in #17912 and did not work. Update to Cuda 10.2 as it is required by VS 2019. Switch to ninja-build on Windows to speed up build as ninja-build is now preinstalled. Remove logic to install cmake 3.16 on every PR as cmake 3.17 is now preinstalled. Add build retrials due to cuda thrust + VS2019 flakyness.

Co-authored-by: vexilligera <vexilligera@gmail.com>

* backport mixed type

Co-authored-by: Leonard Lausen <lausen@amazon.com>
Co-authored-by: vexilligera <vexilligera@gmail.com>

* revise activations (#18700)

* [v1.6] Fix the monitor_callback invalid issue during calibration with variable input shapes (#18632) (#18703)

* Fix the monitor_callback invalid issue during calibration with variable input shapes

* retrigger CI

* Add UT for monitor check and disable codecov

Co-authored-by: Tao Lv <tao.a.lv@intel.com>

* Fail build_windows.py if all retries failed (#18177)

* Update to thrust 1.9.8 on Windows (#18218)

* Update to thrust 1.9.8 on Windows

* Remove debug logic

* Re-enable build retries on MSVC (#18230)

Updating thrust alone did not help. Similar issues (though less often) still
occur with updated thrust, and also with nvidia cub. Tracked upstream at
NVIDIA/thrust#1090

Co-authored-by: Ke Han <38852697+hanke580@users.noreply.github.com>
Co-authored-by: Xingjian Shi <xshiab@connect.ust.hk>
Co-authored-by: Hao Jin <hjjn.amzn@gmail.com>
Co-authored-by: Xi Wang <xidulu@gmail.com>
Co-authored-by: Yijun Chen <chenyijun0902@gmail.com>
Co-authored-by: vexilligera <vexilligera@gmail.com>
Co-authored-by: ciyong <ciyong.chen@intel.com>
Co-authored-by: Tao Lv <tao.a.lv@intel.com>

Co-authored-by: Leonard Lausen <lausen@amazon.com>
Co-authored-by: Ke Han <38852697+hanke580@users.noreply.github.com>
Co-authored-by: Xingjian Shi <xshiab@connect.ust.hk>
Co-authored-by: Hao Jin <hjjn.amzn@gmail.com>
Co-authored-by: Xi Wang <xidulu@gmail.com>
Co-authored-by: Yijun Chen <chenyijun0902@gmail.com>
Co-authored-by: vexilligera <vexilligera@gmail.com>
Co-authored-by: ciyong <ciyong.chen@intel.com>
Co-authored-by: Tao Lv <tao.a.lv@intel.com>
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7 participants