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d3.sankey = function() { | ||
var sankey = {}, | ||
nodeWidth = 24, | ||
nodePadding = 8, | ||
size = [1, 1], | ||
nodes = [], | ||
links = []; | ||
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sankey.nodeWidth = function(_) { | ||
if (!arguments.length) return nodeWidth; | ||
nodeWidth = +_; | ||
return sankey; | ||
}; | ||
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sankey.nodePadding = function(_) { | ||
if (!arguments.length) return nodePadding; | ||
nodePadding = +_; | ||
return sankey; | ||
}; | ||
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sankey.nodes = function(_) { | ||
if (!arguments.length) return nodes; | ||
nodes = _; | ||
return sankey; | ||
}; | ||
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sankey.links = function(_) { | ||
if (!arguments.length) return links; | ||
links = _; | ||
return sankey; | ||
}; | ||
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sankey.size = function(_) { | ||
if (!arguments.length) return size; | ||
size = _; | ||
return sankey; | ||
}; | ||
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sankey.layout = function(iterations) { | ||
computeNodeLinks(); | ||
computeNodeValues(); | ||
computeNodeBreadths(); | ||
computeNodeDepths(iterations); | ||
computeLinkDepths(); | ||
return sankey; | ||
}; | ||
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sankey.relayout = function() { | ||
computeLinkDepths(); | ||
return sankey; | ||
}; | ||
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sankey.link = function() { | ||
var curvature = .5; | ||
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function link(d) { | ||
var x0 = d.source.x + d.source.dx, | ||
x1 = d.target.x, | ||
xi = d3.interpolateNumber(x0, x1), | ||
x2 = xi(curvature), | ||
x3 = xi(1 - curvature), | ||
y0 = d.source.y + d.sy + d.dy / 2, | ||
y1 = d.target.y + d.ty + d.dy / 2; | ||
return "M" + x0 + "," + y0 | ||
+ "C" + x2 + "," + y0 | ||
+ " " + x3 + "," + y1 | ||
+ " " + x1 + "," + y1; | ||
} | ||
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link.curvature = function(_) { | ||
if (!arguments.length) return curvature; | ||
curvature = +_; | ||
return link; | ||
}; | ||
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return link; | ||
}; | ||
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// Populate the sourceLinks and targetLinks for each node. | ||
// Also, if the source and target are not objects, assume they are indices. | ||
function computeNodeLinks() { | ||
nodes.forEach(function(node) { | ||
node.sourceLinks = []; | ||
node.targetLinks = []; | ||
}); | ||
links.forEach(function(link) { | ||
var source = link.source, | ||
target = link.target; | ||
if (typeof source === "number") source = link.source = nodes[link.source]; | ||
if (typeof target === "number") target = link.target = nodes[link.target]; | ||
source.sourceLinks.push(link); | ||
target.targetLinks.push(link); | ||
}); | ||
} | ||
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// Compute the value (size) of each node by summing the associated links. | ||
function computeNodeValues() { | ||
nodes.forEach(function(node) { | ||
node.value = Math.max( | ||
d3.sum(node.sourceLinks, value), | ||
d3.sum(node.targetLinks, value) | ||
); | ||
}); | ||
} | ||
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// Iteratively assign the breadth (x-position) for each node. | ||
// Nodes are assigned the maximum breadth of incoming neighbors plus one; | ||
// nodes with no incoming links are assigned breadth zero, while | ||
// nodes with no outgoing links are assigned the maximum breadth. | ||
function computeNodeBreadths() { | ||
var remainingNodes = nodes, | ||
nextNodes, | ||
x = 0; | ||
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while (remainingNodes.length) { | ||
nextNodes = []; | ||
remainingNodes.forEach(function(node) { | ||
node.x = x; | ||
node.dx = nodeWidth; | ||
node.sourceLinks.forEach(function(link) { | ||
if (nextNodes.indexOf(link.target) < 0) { | ||
nextNodes.push(link.target); | ||
} | ||
}); | ||
}); | ||
remainingNodes = nextNodes; | ||
++x; | ||
} | ||
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// | ||
moveSinksRight(x); | ||
scaleNodeBreadths((size[0] - nodeWidth) / (x - 1)); | ||
} | ||
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function moveSourcesRight() { | ||
nodes.forEach(function(node) { | ||
if (!node.targetLinks.length) { | ||
node.x = d3.min(node.sourceLinks, function(d) { return d.target.x; }) - 1; | ||
} | ||
}); | ||
} | ||
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function moveSinksRight(x) { | ||
nodes.forEach(function(node) { | ||
if (!node.sourceLinks.length) { | ||
node.x = x - 1; | ||
} | ||
}); | ||
} | ||
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function scaleNodeBreadths(kx) { | ||
nodes.forEach(function(node) { | ||
node.x *= kx; | ||
}); | ||
} | ||
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function computeNodeDepths(iterations) { | ||
var nodesByBreadth = d3.nest() | ||
.key(function(d) { return d.x; }) | ||
.sortKeys(d3.ascending) | ||
.entries(nodes) | ||
.map(function(d) { return d.values; }); | ||
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// | ||
initializeNodeDepth(); | ||
resolveCollisions(); | ||
for (var alpha = 1; iterations > 0; --iterations) { | ||
relaxRightToLeft(alpha *= .99); | ||
resolveCollisions(); | ||
relaxLeftToRight(alpha); | ||
resolveCollisions(); | ||
} | ||
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function initializeNodeDepth() { | ||
var ky = d3.min(nodesByBreadth, function(nodes) { | ||
return (size[1] - (nodes.length - 1) * nodePadding) / d3.sum(nodes, value); | ||
}); | ||
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nodesByBreadth.forEach(function(nodes) { | ||
nodes.forEach(function(node, i) { | ||
node.y = i; | ||
node.dy = node.value * ky; | ||
}); | ||
}); | ||
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links.forEach(function(link) { | ||
link.dy = link.value * ky; | ||
}); | ||
} | ||
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function relaxLeftToRight(alpha) { | ||
nodesByBreadth.forEach(function(nodes, breadth) { | ||
nodes.forEach(function(node) { | ||
if (node.targetLinks.length) { | ||
var y = d3.sum(node.targetLinks, weightedSource) / d3.sum(node.targetLinks, value); | ||
node.y += (y - center(node)) * alpha; | ||
} | ||
}); | ||
}); | ||
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function weightedSource(link) { | ||
return center(link.source) * link.value; | ||
} | ||
} | ||
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function relaxRightToLeft(alpha) { | ||
nodesByBreadth.slice().reverse().forEach(function(nodes) { | ||
nodes.forEach(function(node) { | ||
if (node.sourceLinks.length) { | ||
var y = d3.sum(node.sourceLinks, weightedTarget) / d3.sum(node.sourceLinks, value); | ||
node.y += (y - center(node)) * alpha; | ||
} | ||
}); | ||
}); | ||
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function weightedTarget(link) { | ||
return center(link.target) * link.value; | ||
} | ||
} | ||
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function resolveCollisions() { | ||
nodesByBreadth.forEach(function(nodes) { | ||
var node, | ||
dy, | ||
y0 = 0, | ||
n = nodes.length, | ||
i; | ||
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// Push any overlapping nodes down. | ||
nodes.sort(ascendingDepth); | ||
for (i = 0; i < n; ++i) { | ||
node = nodes[i]; | ||
dy = y0 - node.y; | ||
if (dy > 0) node.y += dy; | ||
y0 = node.y + node.dy + nodePadding; | ||
} | ||
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// If the bottommost node goes outside the bounds, push it back up. | ||
dy = y0 - nodePadding - size[1]; | ||
if (dy > 0) { | ||
y0 = node.y -= dy; | ||
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// Push any overlapping nodes back up. | ||
for (i = n - 2; i >= 0; --i) { | ||
node = nodes[i]; | ||
dy = node.y + node.dy + nodePadding - y0; | ||
if (dy > 0) node.y -= dy; | ||
y0 = node.y; | ||
} | ||
} | ||
}); | ||
} | ||
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function ascendingDepth(a, b) { | ||
return a.y - b.y; | ||
} | ||
} | ||
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function computeLinkDepths() { | ||
nodes.forEach(function(node) { | ||
node.sourceLinks.sort(ascendingTargetDepth); | ||
node.targetLinks.sort(ascendingSourceDepth); | ||
}); | ||
nodes.forEach(function(node) { | ||
var sy = 0, ty = 0; | ||
node.sourceLinks.forEach(function(link) { | ||
link.sy = sy; | ||
sy += link.dy; | ||
}); | ||
node.targetLinks.forEach(function(link) { | ||
link.ty = ty; | ||
ty += link.dy; | ||
}); | ||
}); | ||
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function ascendingSourceDepth(a, b) { | ||
return a.source.y - b.source.y; | ||
} | ||
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function ascendingTargetDepth(a, b) { | ||
return a.target.y - b.target.y; | ||
} | ||
} | ||
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function center(node) { | ||
return node.y + node.dy / 2; | ||
} | ||
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function value(link) { | ||
return link.value; | ||
} | ||
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return sankey; | ||
}; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,29 @@ | ||
#chart { | ||
height: 100%; | ||
} | ||
div.token { | ||
height: 100%; | ||
} | ||
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.node rect { | ||
cursor: move; | ||
fill-opacity: .9; | ||
shape-rendering: crispEdges; | ||
} | ||
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.node text { | ||
pointer-events: none; | ||
text-shadow: 0 1px 0 #fff; | ||
} | ||
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.link { | ||
fill: none; | ||
stroke: #000; | ||
stroke-opacity: .2; | ||
} | ||
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.link:hover { | ||
stroke-opacity: .5; | ||
} | ||
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