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Update 2023-10-29-godot-physics-vs-box2d-vs-rapier2d.md
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Ughuuu committed Nov 2, 2023
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Expand Up @@ -169,10 +169,16 @@ The stackability might be improved when warmstarter is implemented.

## Box2D (2.4.1)

- performance a little bit worse than godot.
Pros:

- best stackability.
- best joint stability.

Cons:

- performance a little bit worse than godot.
- missing simd and cross platform determinism.

Notes:

- CharacterBody2D.move_and_slide implementation is very jittery (this does not reflect on the libray but on me, the one who wrote the wrapper that integrates Box2D).
Expand All @@ -189,6 +195,7 @@ Cons:
- in reality after a certain amount of objects, it starts to jitter a lot, making it completely unusable (eg. objects pass through things and other bad things).
- stability last place.
- stackability last place.
- missing simd and cross platform determinism.

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