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A design pattern is a term used in software engineering for a general, reusable solution to a commonly occurring problem in software design.

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Javascript Design Patterns

Creational Patterns

Pattern Description
Singleton A class with only a single instance with global access point
Prototype A fully initialized instance used for crying or cloning
Factory This makes an instance of several derived classes based on interfaced data or events

Behavioral Design Patterns

Pattern Description
Observer A way of notifying change to a number of classes to ensure consistency between the classes

Structural Design Patterns

Pattern Description
Adapter Match interfaces of different classes therefore classes can work together despite incompatible interfaces

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MIT License © Ardak Tileu

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A design pattern is a term used in software engineering for a general, reusable solution to a commonly occurring problem in software design.

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