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Attempt at addressing issue #1, release 0.9.1
I've audited every single use of std::terminate( )/abort( ) (this is why I keep the codebase small!), an ensured that at the very least, some form of error message is displayed before any termination, no matter how unexpected. Also fixed my own idiotic use of `void displayWindowsMsgBoxWithMessage( PCWSTR )` whereby I'd construct a std::wstring from a (wide) string literal, then move it into `void displayWindowsMsgBoxWithMessage( const std::wstring )`. What the hell was I doing?? Lastly, I disabled AVX generation, and now uses the SSE2 option for 32 bit builds, and the DEFAULT option for 64 bit builds. All 64 bit processors have SSE2 built in, and MSVC doesn't even recognize `/arch:SSE2` when building a 64 bit executable. Hopefully this addresses the issue!
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