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This repo holds the lesson's from NeHe's OpenGL tutorials for Erlang: http://nehe.gamedev.net/ You must have R13B and a working wx erlang library (which by default comes with R13B). You can type in wx:new(). to see if it is working for you in the erlang shell. Running the lessons: erl > GC = game_core:start_link(). > game_core:load(GC, lesson01). Enjoy lesson 01... > game_core:unload(GC) % unloads currently loaded lesson > game_core:load(GC, lesson02) % loads next lesson An interesting thing to do is try to modify a currently loaded lesson's source code draw method and compile it in the shell. Initial attempts have shown immediate updates with no crashing which can lead up to interactive programming... :)
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NeHe OpenGL tutorials ported to Erlang
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