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Changelog
Asha edited this page Sep 13, 2017
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5 revisions
2.5.0
- Cubemap supported.
- Working with RecyclerView supported.
- bug fix.
2.4.1
- Picker reactor. It will be called in main thread.
- Add director camera update. You can update the pitch/yaw/pitch value in runtime.
- Get pitch/yaw/pitch value in runtime.
- Limit the value of pitch/yaw/pitch supported.
- bug fix.
2.3.0
- support drawing the android view which attached to the MDView.
- Cardboard motion upgrade.
- bug fix.
2.1.0
- bug fix.
- add anti-distortion support.
- hotspot and widget(which has normal/focused/checked status) supported.
1.5.3
- Keep the GLContext instance onPause.
- GLTextureView supported!
1.5.0
- make the switch mode public.
switchInteractiveMode(Activity activity, int mode)
,switchDisplayMode(Activity activity, int mode)
andswitchProjectionMode(Activity activity, int mode)
. - add dome support.
- add stereo support.
- add plane support.
- switch projection in runtime support.
1.4.0
- better way to render multi screen. note:Only one GLSurfaceView required now !!
-
.build(R.id.surface_view1,R.id.surface_view2)
=>.build(R.id.surface_view)
- add motion with touch strategy.
1.3.0
- add some reset function, such as
MDVRLibrary#resetPinch
,MDVRLibrary#resetTouch
- support sensor delay configuration in motion mode
- support sensorCallback
- fix a crucial bug: has an line in the center of the sphere
1.2.0
- pinch gesture supported
- changed the way to listen onClick event
- fix the image distortion on the polar of sphere
1.1.0
- Bitmap supported. For more info, See BitmapPlayerActivity in demo.
- Add callback if the TYPE_ROTATION_VECTOR is NOT supported.
- Use more divisions in sphere and load
.obj
file in working thread. - Bug fix: Can not drag after setOnClickListener.
- Switch to IjkMediaPlayer in demo.
1.0.0
- Motion Sensor
- Glass Mode(multi-screen)
- Fix a few bugs.
- More easier.
- Worked with MediaPlayer or ijkMediaPlayer.