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0.6.2 Sounds, UI, syntax and networking update

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@abelidze abelidze released this 09 Jul 08:32
· 15 commits to master since this release

Valuable changes:

  • Added sounds support
  • Added node-inspection feature (finding markup elements from code)
  • Added new syntax LFFS2. Pretty same but more solid
  • Added node cloning
  • Added factory for object instantiating
  • Added replays recording
  • Added more UI elements
  • Updated master-server to support lobbies listings
  • Updated various UI APIs
  • Updated and simplified physics / collisions
  • Updated components to singletons
  • Reworked script component to more powerful behaviour
  • Refactored l2df.manager.resource
  • Refactored gameloop (!)
  • Refactored managers API to be more uniform
  • Fixed various networking and desync bugs
  • Fixed various physics and UI bugs
  • Fixed some l2df.manager.input bugs
    ...and much more!

How to use demo

Steps 4-5 are optional and only required for online. There are also exists local mode for 2 players.

  1. Run demo-0.6.2.exe.
  2. Type your username and press Enter.
  3. Go to Versus.
  4. Press "Defend" (H by default).
  5. If you are connected to lobby-master, host or connect to existing lobby.
  6. Choose character with "Left", "Right" and "Attack" buttons (A, D and F by default).
  7. After all players in lobby selected char, everyone should press F once again to be ready for the match.
  8. In-game:

[General]

  • ESC - leave game
  • F10 - show colliders
  • Tab - show / hide chat / stats

[Player 1]

  • WASD - movement
  • F - attack
  • G - jump
  • J - stand activation

[Player 2]

  • Arrows - movement
  • Num 1 - attack
  • Num 2 - jump
  • Num 5 - stand activation