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feat: Updating native libs. This version changes the way coordinate s…
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…ystem conversions is performed

`DracoMeshLoader`'s coordinate space conversion from right-hand (like in glTF) to left-hand (Unity) changed. Now this is performed by inverting the X-axis (before the Z-axis was inverted). Compared to the previous behaviour, meshes are rotated 180° along the up-axis (Y). This was done to better conform to the glTF specification.
draco project commit that was built: 84c93ebbcedb8798c1d8d6d82c16df02cc441301
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atteneder committed May 18, 2021
1 parent 89bff03 commit 0bc4eee
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -4,6 +4,10 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [3.0.0] - 2021-05-18
### Changed
- `DracoMeshLoader`'s coordinate space conversion from right-hand (like in glTF) to left-hand (Unity) changed. Now this is performed by inverting the X-axis (before the Z-axis was inverted). Compared to the previous behaviour, meshes are rotated 180° along the up-axis (Y). This was done to better conform to the glTF specification.

## [2.0.0] - 2021-05-17
### Added
- Experimental encoding support (ability to convert Unity Meshes into compressed Draco)
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